-
Notifications
You must be signed in to change notification settings - Fork 42
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
* mention vertical widget option
- Loading branch information
Showing
1 changed file
with
13 additions
and
31 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,36 +1,18 @@ | ||
**New Features and Improvements** | ||
|
||
* Partial implementation of the ID24 DEMOLOOP specification (thanks to @elf-alchemist). | ||
* Added ID24 "Carousel icon" DEHACKED field. Support for new carousel icons in "Legacy of Rust". | ||
* Added "Refraction" and "Shadow" modes for "Partial Invisibility" option. | ||
* Added "Crispy HUD" option. Toggle HUD with "+/-" keys or "Screen Size" slider in "Status Bar/HUD" menu. | ||
* Bring back extras.wad autoload, support for chex3v.wad and chex3d2.wad. | ||
* Expand exit sequence support to include PWAD endoom + no sound (thanks to @elf-alchemist). | ||
* Improved the handling of 'intertext = clear' for the finale in UMAPINFO. | ||
* Sort ZIP directory by filename. | ||
* Prevents the chainsaw idle sound and the player pain sound from interrupting each other. | ||
* Optimization of fixed division for older CPUs (thanks to @gendlin). | ||
* Added Clang vector extension (thanks to @jopadan). | ||
* Allow to toggle "Organize Save Files" at runtime. | ||
* Minor menu cleanup ("Gray Percent Sign" and "Translucency Filter" now config only). | ||
* Draw the time right-aligned if there is no par time and the total time is drawn right-aligned. | ||
* Improve "IWAD not found" error message. | ||
* Allow setting complevel in COMPDB lump. Added "Doomsday of UAC" E1M8 fix. | ||
* Dynamic resolution improvements: | ||
- Added 30-frame history and 15-frame cooldown period after resolution change. | ||
- Rename the "FPS Limiter" option to "Target FPS" to indicate that it's also a dynamic resolution target. | ||
* Added saving button states in savegames (from Doom Retro). | ||
* Added support for alternative music tracks for Final Doom introduced in DoomMetalVol5.wad (from Crispy Doom). | ||
* Added vertical option for level stats and player coords widgets in SBARDEF, rearranged widgets in automap mode. | ||
|
||
**Bug Fixes** | ||
|
||
* Fixed "ouch face" again. | ||
* Fixed 2px offset in various HUD elements. | ||
* Fixed "-levelstat" command line option in release build. | ||
* Fixed SKYDEF sky scroll speed. | ||
* Fixed fast doors reopening with wrong sound. | ||
* Fixed drawing of fuzz columns beyond screen boundaries on some resolutions. | ||
* Fixed end buffer being visible in rightmost column in melt wipe on some resolutions. | ||
* Fixed active slider when prematurely exiting out of the menu. | ||
* Fixed loading "VILE\*" sprite lump files from PK3 files. | ||
* Fixed "dropoff" handling regression (desync in evit32x333.lmp). | ||
|
||
**Regressions** | ||
|
||
* Remove UMAPDEF. Modern versions of masterlevels.wad and nerve.wad now include UMAPINFO. | ||
* Don't search WAD files in plain HOME directory on Linux by default. | ||
* Fixed demo footer and file name after restart. | ||
* Fixed evil grin getting triggered at level start (and by ID(K)FA). | ||
* Fixed UMAPINFO Doom 1 intermission text skipping at episode end. | ||
* Fixed rendering of voxels on top/bottom of screen (thanks to @MrAlaux). | ||
* Fixed invulnerability option for skies defined in SKYDEFS lump. | ||
* Fixed undefined behavior in "Linear Sky" calculation on MacOS ARM CPUs. | ||
* Fixed some local options overriding netgame settings. |