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renamed String.h to FollyString.h
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Badhrinath Sampathkumar authored and Badhrinath Sampathkumar committed Mar 25, 2013
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/*
* Copyright 2012 Facebook, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/

#ifndef FOLLY_BASE_STRING_H_
#define FOLLY_BASE_STRING_H_

#include <string>
#include <boost/type_traits.hpp>

#ifdef __GNUC__
# include <ext/hash_set>
# include <ext/hash_map>
#endif

#include "folly/Conv.h"
#include "folly/FBString.h"
#include "folly/FBVector.h"
#include "folly/Range.h"
#include "folly/ScopeGuard.h"

// Compatibility function, to make sure toStdString(s) can be called
// to convert a std::string or fbstring variable s into type std::string
// with very little overhead if s was already std::string
namespace folly {

inline
std::string toStdString(const folly::fbstring& s) {
return std::string(s.data(), s.size());
}

inline
const std::string& toStdString(const std::string& s) {
return s;
}

// If called with a temporary, the compiler will select this overload instead
// of the above, so we don't return a (lvalue) reference to a temporary.
inline
std::string&& toStdString(std::string&& s) {
return std::move(s);
}

/**
* C-Escape a string, making it suitable for representation as a C string
* literal. Appends the result to the output string.
*
* Backslashes all occurrences of backslash and double-quote:
* " -> \"
* \ -> \\
*
* Replaces all non-printable ASCII characters with backslash-octal
* representation:
* <ASCII 254> -> \376
*
* Note that we use backslash-octal instead of backslash-hex because the octal
* representation is guaranteed to consume no more than 3 characters; "\3760"
* represents two characters, one with value 254, and one with value 48 ('0'),
* whereas "\xfe0" represents only one character (with value 4064, which leads
* to implementation-defined behavior).
*/
template <class String>
void cEscape(StringPiece str, String& out);

/**
* Similar to cEscape above, but returns the escaped string.
*/
template <class String>
String cEscape(StringPiece str) {
String out;
cEscape(str, out);
return out;
}

/**
* C-Unescape a string; the opposite of cEscape above. Appends the result
* to the output string.
*
* Recognizes the standard C escape sequences:
*
* \' \" \? \\ \a \b \f \n \r \t \v
* \[0-7]+
* \x[0-9a-fA-F]+
*
* In strict mode (default), throws std::invalid_argument if it encounters
* an unrecognized escape sequence. In non-strict mode, it leaves
* the escape sequence unchanged.
*/
template <class String>
void cUnescape(StringPiece str, String& out, bool strict = true);

/**
* Similar to cUnescape above, but returns the escaped string.
*/
template <class String>
String cUnescape(StringPiece str, bool strict = true) {
String out;
cUnescape(str, out, strict);
return out;
}

/**
* stringPrintf is much like printf but deposits its result into a
* string. Two signatures are supported: the first simply returns the
* resulting string, and the second appends the produced characters to
* the specified string and returns a reference to it.
*/
std::string stringPrintf(const char* format, ...)
__attribute__ ((format (printf, 1, 2)));

/** Similar to stringPrintf, with different signiture.
*/
void stringPrintf(std::string* out, const char* fmt, ...)
__attribute__ ((format (printf, 2, 3)));

std::string& stringAppendf(std::string* output, const char* format, ...)
__attribute__ ((format (printf, 2, 3)));

/**
* Backslashify a string, that is, replace non-printable characters
* with C-style (but NOT C compliant) "\xHH" encoding. If hex_style
* is false, then shorthand notations like "\0" will be used instead
* of "\x00" for the most common backslash cases.
*
* There are two forms, one returning the input string, and one
* creating output in the specified output string.
*
* This is mainly intended for printing to a terminal, so it is not
* particularly optimized.
*
* Do *not* use this in situations where you expect to be able to feed
* the string to a C or C++ compiler, as there are nuances with how C
* parses such strings that lead to failures. This is for display
* purposed only. If you want a string you can embed for use in C or
* C++, use cEscape instead. This function is for display purposes
* only.
*/
template <class String1, class String2>
void backslashify(const String1& input, String2& output, bool hex_style=false);

template <class String>
String backslashify(const String& input, bool hex_style=false) {
String output;
backslashify(input, output, hex_style);
return output;
}

/**
* Take a string and "humanify" it -- that is, make it look better.
* Since "better" is subjective, caveat emptor. The basic approach is
* to count the number of unprintable characters. If there are none,
* then the output is the input. If there are relatively few, or if
* there is a long "enough" prefix of printable characters, use
* backslashify. If it is mostly binary, then simply hex encode.
*
* This is an attempt to make a computer smart, and so likely is wrong
* most of the time.
*/
template <class String1, class String2>
void humanify(const String1& input, String2& output);

template <class String>
String humanify(const String& input) {
String output;
humanify(input, output);
return output;
}

/**
* Same functionality as Python's binascii.hexlify. Returns true
* on successful conversion.
*
* If append_output is true, append data to the output rather than
* replace it.
*/
template<class InputString, class OutputString>
bool hexlify(const InputString& input, OutputString& output,
bool append=false);

/**
* Same functionality as Python's binascii.unhexlify. Returns true
* on successful conversion.
*/
template<class InputString, class OutputString>
bool unhexlify(const InputString& input, OutputString& output);

/*
* A pretty-printer for numbers that appends suffixes of units of the
* given type. It prints 4 sig-figs of value with the most
* appropriate unit.
*
* If `addSpace' is true, we put a space between the units suffix and
* the value.
*
* Current types are:
* PRETTY_TIME - s, ms, us, ns, etc.
* PRETTY_BYTES_METRIC - kB, MB, GB, etc (goes up by 10^3 = 1000 each time)
* PRETTY_BYTES - kB, MB, GB, etc (goes up by 2^10 = 1024 each time)
* PRETTY_BYTES_IEC - KiB, MiB, GiB, etc
* PRETTY_UNITS_METRIC - k, M, G, etc (goes up by 10^3 = 1000 each time)
* PRETTY_UNITS_BINARY - k, M, G, etc (goes up by 2^10 = 1024 each time)
* PRETTY_UNITS_BINARY_IEC - Ki, Mi, Gi, etc
*
* @author Mark Rabkin <[email protected]>
*/
enum PrettyType {
PRETTY_TIME,

PRETTY_BYTES_METRIC,
PRETTY_BYTES_BINARY,
PRETTY_BYTES = PRETTY_BYTES_BINARY,
PRETTY_BYTES_BINARY_IEC,
PRETTY_BYTES_IEC = PRETTY_BYTES_BINARY_IEC,

PRETTY_UNITS_METRIC,
PRETTY_UNITS_BINARY,
PRETTY_UNITS_BINARY_IEC,

PRETTY_NUM_TYPES
};

std::string prettyPrint(double val, PrettyType, bool addSpace = true);

/**
* Write a hex dump of size bytes starting at ptr to out.
*
* The hex dump is formatted as follows:
*
* for the string "abcdefghijklmnopqrstuvwxyz\x02"
00000000 61 62 63 64 65 66 67 68 69 6a 6b 6c 6d 6e 6f 70 |abcdefghijklmnop|
00000010 71 72 73 74 75 76 77 78 79 7a 02 |qrstuvwxyz. |
*
* that is, we write 16 bytes per line, both as hex bytes and as printable
* characters. Non-printable characters are replaced with '.'
* Lines are written to out one by one (one StringPiece at a time) without
* delimiters.
*/
template <class OutIt>
void hexDump(const void* ptr, size_t size, OutIt out);

/**
* Return the hex dump of size bytes starting at ptr as a string.
*/
std::string hexDump(const void* ptr, size_t size);

/**
* Return a fbstring containing the description of the given errno value.
* Takes care not to overwrite the actual system errno, so calling
* errnoStr(errno) is valid.
*/
fbstring errnoStr(int err);

/**
* Return the demangled (prettyfied) version of a C++ type.
*
* This function tries to produce a human-readable type, but the type name will
* be returned unchanged in case of error or if demangling isn't supported on
* your system.
*
* Use for debugging -- do not rely on demangle() returning anything useful.
*
* This function may allocate memory (and therefore throw).
*/
fbstring demangle(const char* name);
inline fbstring demangle(const std::type_info& type) {
return demangle(type.name());
}

/**
* Debug string for an exception: include type and what().
*/
inline fbstring exceptionStr(const std::exception& e) {
return folly::to<fbstring>(demangle(typeid(e)), ": ", e.what());
}

/*
* Split a string into a list of tokens by delimiter.
*
* The split interface here supports different output types, selected
* at compile time: StringPiece, fbstring, or std::string. If you are
* using a vector to hold the output, it detects the type based on
* what your vector contains. If the output vector is not empty, split
* will append to the end of the vector.
*
* You can also use splitTo() to write the output to an arbitrary
* OutputIterator (e.g. std::inserter() on a std::set<>), in which
* case you have to tell the function the type. (Rationale:
* OutputIterators don't have a value_type, so we can't detect the
* type in splitTo without being told.)
*
* Examples:
*
* std::vector<folly::StringPiece> v;
* folly::split(":", "asd:bsd", v);
*
* std::set<StringPiece> s;
* folly::splitTo<StringPiece>(":", "asd:bsd:asd:csd",
* std::inserter(s, s.begin()));
*
* Split also takes a flag (ignoreEmpty) that indicates whether adjacent
* delimiters should be treated as one single separator (ignoring empty tokens)
* or not (generating empty tokens).
*/

template<class Delim, class String, class OutputType>
void split(const Delim& delimiter,
const String& input,
std::vector<OutputType>& out,
bool ignoreEmpty = false);

template<class Delim, class String, class OutputType>
void split(const Delim& delimiter,
const String& input,
folly::fbvector<OutputType>& out,
bool ignoreEmpty = false);

template<class OutputValueType, class Delim, class String,
class OutputIterator>
void splitTo(const Delim& delimiter,
const String& input,
OutputIterator out,
bool ignoreEmpty = false);

/*
* Join list of tokens.
*
* Stores a string representation of tokens in the same order with
* deliminer between each element.
*/

template <class Delim, class Iterator, class String>
void join(const Delim& delimiter,
Iterator begin,
Iterator end,
String& output);

template <class Delim, class Container, class String>
void join(const Delim& delimiter,
const Container& container,
String& output) {
join(delimiter, container.begin(), container.end(), output);
}

template <class Delim, class Container>
std::string join(const Delim& delimiter,
const Container& container) {
std::string output;
join(delimiter, container.begin(), container.end(), output);
return output;
}

} // namespace folly

// Hash functions for string and fbstring usable with e.g. hash_map
#ifdef __GNUC__
namespace __gnu_cxx {

template <class C>
struct hash<folly::basic_fbstring<C> > : private hash<const C*> {
size_t operator()(const folly::basic_fbstring<C> & s) const {
return hash<const C*>::operator()(s.c_str());
}
};

template <class C>
struct hash<std::basic_string<C> > : private hash<const C*> {
size_t operator()(const std::basic_string<C> & s) const {
return hash<const C*>::operator()(s.c_str());
}
};

} // namespace __gnu_cxx
#endif

// Hook into boost's type traits
namespace boost {
template <class T>
struct has_nothrow_constructor<folly::basic_fbstring<T> > : true_type {
enum { value = true };
};
} // namespace boost

#include "folly/String-inl.h"

#endif

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