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Merge pull request impstation#833 from Sha-Seng/a-slime-marking
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slime eye "glow" marking
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widgetbeck authored Nov 29, 2024
2 parents 1745a01 + 73fc8f0 commit 475f3f9
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3 changes: 3 additions & 0 deletions Resources/Locale/en-US/_Impstation/markings/slimeperson.ftl
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Expand Up @@ -7,6 +7,9 @@ marking-SlimeMouth = Mouth
marking-SlimeBrain-brain = Brain
marking-SlimeBrain = Brain
marking-SlimeEyeglow-eyeglow = Eye Glow
marking-SlimeEyeglow = Eye Glow
marking-SlimeCore-core = Core
marking-SlimeCore = Core
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Expand Up @@ -29,6 +29,20 @@
- sprite: _Impstation/Mobs/Customization/slime_parts.rsi
state: brain

- type: marking # TODO: If we ever figure out how to make markings use shaders, make this unshaded! For now, this at least gives the right impression.
id: SlimeEyeglow
bodyPart: Eyes
markingCategory: Head
speciesRestriction: [SlimePerson]
coloring:
default:
type:
!type:EyeColoring
negative: false
sprites:
- sprite: _Impstation/Mobs/Customization/slime_parts.rsi
state: eyeglow

- type: marking
id: SlimeLungs
bodyPart: Chest
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Expand Up @@ -19,6 +19,10 @@
"name": "brain",
"directions": 4
},
{
"name": "eyeglow",
"directions": 4
},
{
"name": "lungs",
"directions": 4
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