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Add area options to some inline damage links #17967

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Najin-Alex
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some options:area-effect

@@ -404,7 +404,7 @@
},
"category": "offensive",
"description": {
"value": "<p><strong>Requirements</strong> The Clearwater Cleaner is adjacent to a crate</p>\n<hr />\n<p><strong>Effect</strong> The Clearwater Cleaner picks up a crate and heaves it up to 15 feet. Upon landing, the crate breaks open in a @Template[burst|distance:5]. Each creature within the area takes @Damage[2d6[bludgeoning]] damage (@Check[reflex|dc:13|basic]), and the area becomes difficult terrain until cleared.</p>"
"value": "<p><strong>Requirements</strong> The Clearwater Cleaner is adjacent to a crate</p>\n<hr />\n<p><strong>Effect</strong> The Clearwater Cleaner picks up a crate and heaves it up to 15 feet. Upon landing, the crate breaks open in a @Template[burst|distance:5]. Each creature within the area takes @Damage[(2d6)[bludgeoning]|options:area-damage] damage (@Check[reflex|dc:13|basic|options:area-effect]), and the area becomes difficult terrain until cleared.</p>"
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"value": "<p><strong>Requirements</strong> The Clearwater Cleaner is adjacent to a crate</p>\n<hr />\n<p><strong>Effect</strong> The Clearwater Cleaner picks up a crate and heaves it up to 15 feet. Upon landing, the crate breaks open in a @Template[burst|distance:5]. Each creature within the area takes @Damage[(2d6)[bludgeoning]|options:area-damage] damage (@Check[reflex|dc:13|basic|options:area-effect]), and the area becomes difficult terrain until cleared.</p>"
"value": "<p><strong>Requirements</strong> The Clearwater Cleaner is adjacent to a crate</p>\n<hr />\n<p><strong>Effect</strong> The Clearwater Cleaner picks up a crate and heaves it up to 15 feet. Upon landing, the crate breaks open in a @Template[burst|distance:5]. Each creature within the area takes @Damage[2d6[bludgeoning]|options:area-damage] damage (@Check[reflex|dc:13|basic|options:area-effect]), and the area becomes difficult terrain until cleared.</p>"

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The parentheses aren't needed unless it's a more complicated expression, so they're typically omitted. See https://github.com/foundryvtt/pf2e/wiki/Style-Guide#inline-check-links

@@ -309,7 +309,7 @@
},
"category": "offensive",
"description": {
"value": "<p>The air scamp creates cutting winds in a @Template[cone|distance:15] that deal @Damage[2d6[slashing]] damage to each creature within the area (@Check[reflex|dc:17|basic] save). A creature that fails its save is also pushed back 10 feet.</p>\n<p>The air scamp can't use Sirocco Breath again for [[/gmr 1d4 #Recharge Sirocco Breath]]{1d4 rounds}.</p>"
"value": "<p>The air scamp creates cutting winds in a @Template[cone|distance:15] that deal @Damage[(2d6)[slashing]|options:area-damage] damage to each creature within the area ((@Check[reflex|dc:17|basic|options:area-effect] save). A creature that fails its save is also pushed back 10 feet.</p>\n<p>The air scamp can't use Sirocco Breath again for [[/gmr 1d4 #Recharge Sirocco Breath]]{1d4 rounds}.</p>"
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"value": "<p>The air scamp creates cutting winds in a @Template[cone|distance:15] that deal @Damage[(2d6)[slashing]|options:area-damage] damage to each creature within the area ((@Check[reflex|dc:17|basic|options:area-effect] save). A creature that fails its save is also pushed back 10 feet.</p>\n<p>The air scamp can't use Sirocco Breath again for [[/gmr 1d4 #Recharge Sirocco Breath]]{1d4 rounds}.</p>"
"value": "<p>The air scamp creates cutting winds in a @Template[cone|distance:15] that deal @Damage[2d6[slashing]|options:area-damage] damage to each creature within the area ((@Check[reflex|dc:17|basic|options:area-effect] save). A creature that fails its save is also pushed back 10 feet.</p>\n<p>The air scamp can't use Sirocco Breath again for [[/gmr 1d4 #Recharge Sirocco Breath]]{1d4 rounds}.</p>"

@@ -556,7 +556,7 @@
},
"category": "offensive",
"description": {
"value": "<p>The arbiter releases an electrical burst from its body that deals @Damage[3d6[electricity]] damage to all creatures in a @Template[emanation|distance:10], with a @Check[reflex|dc:17|basic] save. The arbiter is then @UUID[Compendium.pf2e.conditionitems.Item.Stunned] for 24 hours.</p>"
"value": "<p>The arbiter releases an electrical burst from its body that deals@Damage[(3d6)[electricity]|options:area-effect] damage to all creatures in a @Template[emanation|distance:10], with a @Check[reflex|dc:17|basic|options:area-damage] save. The arbiter is then @UUID[Compendium.pf2e.conditionitems.Item.Stunned] for 24 hours.</p>"
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"value": "<p>The arbiter releases an electrical burst from its body that deals@Damage[(3d6)[electricity]|options:area-effect] damage to all creatures in a @Template[emanation|distance:10], with a @Check[reflex|dc:17|basic|options:area-damage] save. The arbiter is then @UUID[Compendium.pf2e.conditionitems.Item.Stunned] for 24 hours.</p>"
"value": "<p>The arbiter releases an electrical burst from its body that deals@Damage[3d6[electricity]|options:area-effect] damage to all creatures in a @Template[emanation|distance:10], with a @Check[reflex|dc:17|basic|options:area-damage] save. The arbiter is then @UUID[Compendium.pf2e.conditionitems.Item.Stunned] for 24 hours.</p>"

@@ -302,7 +302,7 @@
},
"category": "offensive",
"description": {
"value": "<p>The earth scamp breathes rocks in a @Template[cone|distance:15] that deals @Damage[2d6[bludgeoning]] damage to each creature within the area (@Check[reflex|dc:17|basic] save).</p>\n<p>The earth scamp can't use Scree Breath again for [[/gmr 1d4 #Recharge Scree Breath]]{1d4 rounds}.</p>"
"value": "<p>The earth scamp breathes rocks in a @Template[cone|distance:15] that deals @Damage[(2d6)[bludgeoning]|options:area-damage] damage to each creature within the area (@Check[reflex|dc:17|basic|options:area-effect] save).</p>\n<p>The earth scamp can't use Scree Breath again for [[/gmr 1d4 #Recharge Scree Breath]]{1d4 rounds}.</p>"
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Suggested change
"value": "<p>The earth scamp breathes rocks in a @Template[cone|distance:15] that deals @Damage[(2d6)[bludgeoning]|options:area-damage] damage to each creature within the area (@Check[reflex|dc:17|basic|options:area-effect] save).</p>\n<p>The earth scamp can't use Scree Breath again for [[/gmr 1d4 #Recharge Scree Breath]]{1d4 rounds}.</p>"
"value": "<p>The earth scamp breathes rocks in a @Template[cone|distance:15] that deals @Damage[2d6[bludgeoning]|options:area-damage] damage to each creature within the area (@Check[reflex|dc:17|basic|options:area-effect] save).</p>\n<p>The earth scamp can't use Scree Breath again for [[/gmr 1d4 #Recharge Scree Breath]]{1d4 rounds}.</p>"

@@ -434,7 +434,7 @@
},
"category": "offensive",
"description": {
"value": "<p>The fire scamp breathes flames in a @Template[cone|distance:15] that deals @Damage[2d4[fire]] damage to each creature within the area (@Check[reflex|dc:17|basic] save). Creatures that fail the save also take @Damage[1d4[persistent,fire]] damage.</p>\n<p>The fire scamp can't use Flame Breath again for [[/gmr 1d4 #Recharge Flame Breath]]{1d4 rounds}.</p>"
"value": "<p>The fire scamp breathes flames in a @Template[cone|distance:15] that deals @Damage[(2d4)[fire]|options:area-damage] damage to each creature within the area (@Check[reflex|dc:17|basic|options:area-effect] save). Creatures that fail the save also take @Damage[1d4[persistent,fire]] damage.</p>\n<p>The fire scamp can't use Flame Breath again for [[/gmr 1d4 #Recharge Flame Breath]]{1d4 rounds}.</p>"
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Suggested change
"value": "<p>The fire scamp breathes flames in a @Template[cone|distance:15] that deals @Damage[(2d4)[fire]|options:area-damage] damage to each creature within the area (@Check[reflex|dc:17|basic|options:area-effect] save). Creatures that fail the save also take @Damage[1d4[persistent,fire]] damage.</p>\n<p>The fire scamp can't use Flame Breath again for [[/gmr 1d4 #Recharge Flame Breath]]{1d4 rounds}.</p>"
"value": "<p>The fire scamp breathes flames in a @Template[cone|distance:15] that deals @Damage[2d4[fire]|options:area-damage] damage to each creature within the area (@Check[reflex|dc:17|basic|options:area-effect] save). Creatures that fail the save also take @Damage[1d4[persistent,fire]] damage.</p>\n<p>The fire scamp can't use Flame Breath again for [[/gmr 1d4 #Recharge Flame Breath]]{1d4 rounds}.</p>"

@@ -285,7 +285,7 @@
},
"category": "offensive",
"description": {
"value": "<p>The water scamp breathes acid in a @Template[cone|distance:15] that deals @Damage[2d6[acid]] damage to each creature within the area (@Check[reflex|dc:17|basic] save).</p>\n<p>The water scamp can't use Acid Breath again for [[/gmr 1d4 #Recharge Acid Breath]]{1d4 rounds}.</p>"
"value": "<p>The water scamp breathes acid in a @Template[cone|distance:15] that deals @Damage[(2d6)[acid]|options:area-damage] damage to each creature within the area (@Check[reflex|dc:17|basic|options:area-effect] save).</p>\n<p>The water scamp can't use Acid Breath again for [[/gmr 1d4 #Recharge Acid Breath]]{1d4 rounds}.</p>"
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"value": "<p>The water scamp breathes acid in a @Template[cone|distance:15] that deals @Damage[(2d6)[acid]|options:area-damage] damage to each creature within the area (@Check[reflex|dc:17|basic|options:area-effect] save).</p>\n<p>The water scamp can't use Acid Breath again for [[/gmr 1d4 #Recharge Acid Breath]]{1d4 rounds}.</p>"
"value": "<p>The water scamp breathes acid in a @Template[cone|distance:15] that deals @Damage[2d6[acid]|options:area-damage] damage to each creature within the area (@Check[reflex|dc:17|basic|options:area-effect] save).</p>\n<p>The water scamp can't use Acid Breath again for [[/gmr 1d4 #Recharge Acid Breath]]{1d4 rounds}.</p>"

@@ -140,7 +140,7 @@
"category": "defensive",
"deathNote": true,
"description": {
"value": "<p>A clockwork spy must use this reaction unless specifically programmed otherwise by its creator.</p>\n<p><strong>Trigger</strong> The clockwork spy is reduced to 0 Hit Points.</p>\n<hr />\n<p><strong>Effect</strong> The spy thrashes around and emits a tinny scream followed by a steady ticking sound. At the beginning of what would have been its next turn, the clockwork spy explodes, dealing @Damage[1d12[piercing]] damage in a @Template[emanation|distance:5]{5-foot radius} (@Check[reflex|dc:17|basic] save). Its gemstone is destroyed, along with any information contained inside it.</p>\n<p>An adjacent creature can cancel the self-destruct sequence by succeeding at a @Check[thievery|dc:17|traits:action:disable-a-device] check to @UUID[Compendium.pf2e.actionspf2e.Item.Disable a Device].</p>"
"value": "<p>A clockwork spy must use this reaction unless specifically programmed otherwise by its creator.</p>\n<p><strong>Trigger</strong> The clockwork spy is reduced to 0 Hit Points.</p>\n<hr />\n<p><strong>Effect</strong> The spy thrashes around and emits a tinny scream followed by a steady ticking sound. At the beginning of what would have been its next turn, the clockwork spy explodes, dealing @Damage[(1d12)[piercing]|options:area-damage] damage in a @Template[emanation|distance:5]{5-foot radius} (@Check[reflex|dc:17|basic|options:area-effect] save). Its gemstone is destroyed, along with any information contained inside it.</p>\n<p>An adjacent creature can cancel the self-destruct sequence by succeeding at a @Check[thievery|dc:17|traits:action:disable-a-device] check to @UUID[Compendium.pf2e.actionspf2e.Item.Disable a Device].</p>"
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"value": "<p>A clockwork spy must use this reaction unless specifically programmed otherwise by its creator.</p>\n<p><strong>Trigger</strong> The clockwork spy is reduced to 0 Hit Points.</p>\n<hr />\n<p><strong>Effect</strong> The spy thrashes around and emits a tinny scream followed by a steady ticking sound. At the beginning of what would have been its next turn, the clockwork spy explodes, dealing @Damage[(1d12)[piercing]|options:area-damage] damage in a @Template[emanation|distance:5]{5-foot radius} (@Check[reflex|dc:17|basic|options:area-effect] save). Its gemstone is destroyed, along with any information contained inside it.</p>\n<p>An adjacent creature can cancel the self-destruct sequence by succeeding at a @Check[thievery|dc:17|traits:action:disable-a-device] check to @UUID[Compendium.pf2e.actionspf2e.Item.Disable a Device].</p>"
"value": "<p>A clockwork spy must use this reaction unless specifically programmed otherwise by its creator.</p>\n<p><strong>Trigger</strong> The clockwork spy is reduced to 0 Hit Points.</p>\n<hr />\n<p><strong>Effect</strong> The spy thrashes around and emits a tinny scream followed by a steady ticking sound. At the beginning of what would have been its next turn, the clockwork spy explodes, dealing @Damage[1d12[piercing]|options:area-damage] damage in a @Template[emanation|distance:5]{5-foot radius} (@Check[reflex|dc:17|basic|options:area-effect] save). Its gemstone is destroyed, along with any information contained inside it.</p>\n<p>An adjacent creature can cancel the self-destruct sequence by succeeding at a @Check[thievery|dc:17|traits:action:disable-a-device] check to @UUID[Compendium.pf2e.actionspf2e.Item.Disable a Device].</p>"

@simonward
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PR titles should be in imperative case, starting with a capital letter and finishing the sentence If accepted this PR will __

@simonward simonward changed the title Area monters changes Add area options to some inline damage links Jan 11, 2025
@simonward simonward added the pr: data update Updates to existing actors and items label Jan 11, 2025
@Najin-Alex Najin-Alex closed this Jan 11, 2025
@Najin-Alex Najin-Alex deleted the Area-monters branch January 11, 2025 06:51
@simonward
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Why close this PR rather than add to it?

@Najin-Alex
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Why close this PR rather than add to it?

Apologize. I must have clicked in the wrong place. I'll restore it now.

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