Prevent having two sets of origin options for non-saves #18076
Merged
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It seems the code we're removing predates the origin/target options. Currently if an NPC ability includes an inline perception check that is posted to chat, the origin is the roller and not the NPC. This conflicted with item.actor, creating two sets of origin options.
After this, it should only post the roller's options as the origin by default.
This bug looks ancient though, I wonder why now.