Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
drm/etnaviv: flush shader L1 cache after user commandstream
commit 4f8dbad upstream. The shader L1 cache is a writeback cache for shader loads/stores and thus must be flushed before any BOs backing the shader buffers are potentially freed. Cc: [email protected] Reviewed-by: Christian Gmeiner <[email protected]> Signed-off-by: Lucas Stach <[email protected]> Signed-off-by: Greg Kroah-Hartman <[email protected]>
- Loading branch information