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adjust deltatime in update as second time not milisecond time #1218

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yangfengzzz opened this issue Nov 23, 2022 · 2 comments
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adjust deltatime in update as second time not milisecond time #1218

yangfengzzz opened this issue Nov 23, 2022 · 2 comments
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breaking breaking change enhancement New feature or request high priority High priority issue
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@yangfengzzz
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now deltatime is milisecond, when user use deltatime always have to divide 1000, second-time is better

@yangfengzzz yangfengzzz added enhancement New feature or request high priority High priority issue breaking breaking change labels Nov 23, 2022
@yangfengzzz yangfengzzz added this to the 1.0 milestone Nov 23, 2022
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shader always will use u_time, it is better to set into scene shaderData

@GuoLei1990 GuoLei1990 modified the milestones: 1.0, 1.1 May 18, 2023
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Done in #1339

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