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Support shadow fade #1960
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Merged
Support shadow fade #1960
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This reverts commit e7fc139.
GuoLei1990
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Jan 16, 2024
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Add e2e
GuoLei1990
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Jan 16, 2024
packages/core/src/shaderlib/shadow/ShadowFragmentDeclaration.glsl
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packages/core/src/shaderlib/shadow/ShadowFragmentDeclaration.glsl
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/** | ||
* Extract scale and bias from a fade distance to achieve a linear fading of the fade distance. | ||
*/ | ||
static getScaleAndBiasForLinearDistanceFade(fadeDistance: number, border: number, outInfo: Vector4): void { |
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(P^2-N^2)/(F^2-N^2)
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Please check if the PR fulfills these requirements
What kind of change does this PR introduce? (Bug fix, feature, docs update, ...)
What is the current behavior? (You can also link to an open issue here)
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Does this PR introduce a breaking change? (What changes might users need to make in their application due to this PR?)
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