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bullet-featherstone: Support convex decomposition for meshes #606
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586d2e8
add support for convex decomposition, add test
iche033 c65220b
fixes and cleanup
iche033 5a4d561
tweak
iche033 467a449
support convex hull
iche033 cab173f
simplification -> optimization
iche033 bc20fcb
line wrap
iche033 751594d
update test
iche033 ccca2bb
merge from main
iche033 a8f4980
check mesh in test
iche033 8d35d79
more null checking
iche033 1f2aaa7
merge all submeshes before decomposition. Generalize test
iche033 71479ba
store mesh in mesh manager
iche033 804ce00
lint
iche033 e51a2c2
do not move
iche033 2099054
add convex decomp test with v shape
iche033 e73ff5b
tune globalCfm
iche033 65e0c84
merge from main
iche033 7bea35c
fixing tests, use softer contacts
iche033 d2d81b0
Merge branch 'main' into bullet_convex_8
iche033 fec9fad
fix win warnings
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this currently uses
btCompoundShape
to join submeshesThere was a problem hiding this comment.
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Updated to merge all submeses before decomposition, which addresses the comment about fusing all submeshes first before doing optimization.
Note that the decomposed submeshes are then still joined together using
btCompoundShape
. Same for the unoptimized case. I can change this to using a single mesh in a follow-up PR.