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[ign-rendering3] Update BitBucket links (#64)
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Signed-off-by: Louise Poubel <[email protected]>
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chapulina authored Apr 20, 2020
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2 changes: 1 addition & 1 deletion CONTRIBUTING.md
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See the [Ignition Robotics contributing guide](https://bitbucket.org/ignitionrobotics/ign-gazebo/src/default/CONTRIBUTING.md).
See the [Ignition Robotics contributing guide](https://ignitionrobotics.org/docs/all/contributing).
104 changes: 52 additions & 52 deletions Changelog.md
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### Ignition Rendering 3.X.X

1. Ogre2 GPU Ray: Cleanup all resources on destruction
* [Pull request 258](https://bitbucket.org/ignitionrobotics/ign-rendering/pull-requests/258)
* [BitBucket pull request 258](https://osrf-migration.github.io/ignition-gh-pages/#!/ignitionrobotics/ign-rendering/pull-requests/258)

1. Ogre2: Add Grid
* [Pull request 246](https://bitbucket.org/ignitionrobotics/ign-rendering/pull-requests/246)
* [BitBucket pull request 246](https://osrf-migration.github.io/ignition-gh-pages/#!/ignitionrobotics/ign-rendering/pull-requests/246)

### Ignition Rendering 3.1.0 (2020-03-05)

1. Use default material properties from ign-common PBR material when loading a mesh
* [Pull request 242](https://bitbucket.org/ignitionrobotics/ign-rendering/pull-requests/242)
* [BitBucket pull request 242](https://osrf-migration.github.io/ignition-gh-pages/#!/ignitionrobotics/ign-rendering/pull-requests/242)

1. Fix build for ogre version >= 1.12.0
* [Pull request 241](https://bitbucket.org/ignitionrobotics/ign-rendering/pull-requests/241)
* [BitBucket pull request 241](https://osrf-migration.github.io/ignition-gh-pages/#!/ignitionrobotics/ign-rendering/pull-requests/241)

1. Add Ogre2 DynamicRenderable class
* [Pull request 226](https://bitbucket.org/ignitionrobotics/ign-rendering/pull-requests/226)
* [BitBucket pull request 226](https://osrf-migration.github.io/ignition-gh-pages/#!/ignitionrobotics/ign-rendering/pull-requests/226)

1. Skeletons for Ogre2
* [Pull request 224](https://bitbucket.org/ignitionrobotics/ign-rendering/pull-requests/224)
* [BitBucket pull request 224](https://osrf-migration.github.io/ignition-gh-pages/#!/ignitionrobotics/ign-rendering/pull-requests/224)

1. Fixed gazebo scene viewer example
* [Pull request 228](https://bitbucket.org/ignitionrobotics/ign-rendering/pull-requests/228)
* [BitBucket pull request 228](https://osrf-migration.github.io/ignition-gh-pages/#!/ignitionrobotics/ign-rendering/pull-requests/228)

1. Ogre2: Fix shadows by dynamically generating shadow maps
* [Pull request 222](https://bitbucket.org/ignitionrobotics/ign-rendering/pull-requests/222)
* [BitBucket pull request 222](https://osrf-migration.github.io/ignition-gh-pages/#!/ignitionrobotics/ign-rendering/pull-requests/222)

1. Ogre2: Destroy resources before recreating shadows
* [Pull request 223](https://bitbucket.org/ignitionrobotics/ign-rendering/pull-requests/223)
* [BitBucket pull request 223](https://osrf-migration.github.io/ignition-gh-pages/#!/ignitionrobotics/ign-rendering/pull-requests/223)

1. Fix custom shaders example
* [Pull request 230](https://bitbucket.org/ignitionrobotics/ign-rendering/pull-requests/230)
* [BitBucket pull request 230](https://osrf-migration.github.io/ignition-gh-pages/#!/ignitionrobotics/ign-rendering/pull-requests/230)

1. Add API to check which engines are loaded
* [Pull request 233](https://bitbucket.org/ignitionrobotics/ign-rendering/pull-requests/233)
* [BitBucket pull request 233](https://osrf-migration.github.io/ignition-gh-pages/#!/ignitionrobotics/ign-rendering/pull-requests/233)

### Ignition Rendering 3.0.0 (2019-12-10)

1. Support setting cast shadows
* [Pull request 209](https://bitbucket.org/ignitionrobotics/ign-rendering/pull-requests/209)
* [BitBucket pull request 209](https://osrf-migration.github.io/ignition-gh-pages/#!/ignitionrobotics/ign-rendering/pull-requests/209)

1. Add Thermal Camera
* [Pull request 202](https://bitbucket.org/ignitionrobotics/ign-rendering/pull-requests/202)
* [BitBucket pull request 202](https://osrf-migration.github.io/ignition-gh-pages/#!/ignitionrobotics/ign-rendering/pull-requests/202)

1. Add support for emissive map
* [Pull request 207](https://bitbucket.org/ignitionrobotics/ign-rendering/pull-requests/207)
* [BitBucket pull request 207](https://osrf-migration.github.io/ignition-gh-pages/#!/ignitionrobotics/ign-rendering/pull-requests/207)

1. Add Marker class and port ogre dynamic lines and renderable
* [Pull request 195](https://bitbucket.org/ignitionrobotics/ign-rendering/pull-requests/195)
* [Pull request 208](https://bitbucket.org/ignitionrobotics/ign-rendering/pull-requests/208)
* [BitBucket pull request 195](https://osrf-migration.github.io/ignition-gh-pages/#!/ignitionrobotics/ign-rendering/pull-requests/195)
* [BitBucket pull request 208](https://osrf-migration.github.io/ignition-gh-pages/#!/ignitionrobotics/ign-rendering/pull-requests/208)

1. Support storing user data in Visual
* [Pull request 200](https://bitbucket.org/ignitionrobotics/ign-rendering/pull-requests/200)
* [BitBucket pull request 200](https://osrf-migration.github.io/ignition-gh-pages/#!/ignitionrobotics/ign-rendering/pull-requests/200)

1. Add 16 bit format
* [Pull request 201](https://bitbucket.org/ignitionrobotics/ign-rendering/pull-requests/201)
* [BitBucket pull request 201](https://osrf-migration.github.io/ignition-gh-pages/#!/ignitionrobotics/ign-rendering/pull-requests/201)

1. Destroy camera when the scene is destroyed
* [Pull request 175](https://bitbucket.org/ignitionrobotics/ign-rendering/pull-requests/175)
* [BitBucket pull request 175](https://osrf-migration.github.io/ignition-gh-pages/#!/ignitionrobotics/ign-rendering/pull-requests/175)

1. Added function to get the number of channels from a GpuRay.
* [Pull request 178](https://bitbucket.org/ignitionrobotics/ign-rendering/pull-requests/178)
* [BitBucket pull request 178](https://osrf-migration.github.io/ignition-gh-pages/#!/ignitionrobotics/ign-rendering/pull-requests/178)

1. Ogre 1.x skeletal animation changes
* [Pull request 184](https://bitbucket.org/ignitionrobotics/ign-rendering/pull-requests/184)
* [Pull request 199](https://bitbucket.org/ignitionrobotics/ign-rendering/pull-requests/199)
* [Pull request 204](https://bitbucket.org/ignitionrobotics/ign-rendering/pull-requests/204)
* [BitBucket pull request 184](https://osrf-migration.github.io/ignition-gh-pages/#!/ignitionrobotics/ign-rendering/pull-requests/184)
* [BitBucket pull request 199](https://osrf-migration.github.io/ignition-gh-pages/#!/ignitionrobotics/ign-rendering/pull-requests/199)
* [BitBucket pull request 204](https://osrf-migration.github.io/ignition-gh-pages/#!/ignitionrobotics/ign-rendering/pull-requests/204)

### Ignition Rendering 2.X.X (20XX-XX-XX)

1. Port windows fixes
* [Pull request 253](https://bitbucket.org/ignitionrobotics/ign-rendering/pull-requests/253)
* [BitBucket pull request 253](https://osrf-migration.github.io/ignition-gh-pages/#!/ignitionrobotics/ign-rendering/pull-requests/253)

1. Backport ogre2 mesh vertices precision change.
* [Pull request 255](https://bitbucket.org/ignitionrobotics/ign-rendering/pull-requests/255)
* [BitBucket pull request 255](https://osrf-migration.github.io/ignition-gh-pages/#!/ignitionrobotics/ign-rendering/pull-requests/255)

1. Backport transparency setting based on diffuse alpha
* [Pull request 247](https://bitbucket.org/ignitionrobotics/ign-rendering/pull-requests/247)
* [BitBucket pull request 247](https://osrf-migration.github.io/ignition-gh-pages/#!/ignitionrobotics/ign-rendering/pull-requests/247)

1. Add API to check which engines are loaded
* [Pull request 233](https://bitbucket.org/ignitionrobotics/ign-rendering/pull-requests/233)
* [BitBucket pull request 233](https://osrf-migration.github.io/ignition-gh-pages/#!/ignitionrobotics/ign-rendering/pull-requests/233)

1. Fix custom shaders example
* [Pull request 230](https://bitbucket.org/ignitionrobotics/ign-rendering/pull-requests/230)
* [BitBucket pull request 230](https://osrf-migration.github.io/ignition-gh-pages/#!/ignitionrobotics/ign-rendering/pull-requests/230)

1. Ogre2: Fix shadows by dynamically generating shadow maps
* [Pull request 222](https://bitbucket.org/ignitionrobotics/ign-rendering/pull-requests/222)
* [Pull request 223](https://bitbucket.org/ignitionrobotics/ign-rendering/pull-requests/223)
* [BitBucket pull request 222](https://osrf-migration.github.io/ignition-gh-pages/#!/ignitionrobotics/ign-rendering/pull-requests/222)
* [BitBucket pull request 223](https://osrf-migration.github.io/ignition-gh-pages/#!/ignitionrobotics/ign-rendering/pull-requests/223)

### Ignition Rendering 2.2.0 (2019-11-20)

1. Backport setting cast shadows
* [Pull request 210](https://bitbucket.org/ignitionrobotics/ign-rendering/pull-requests/210)
* [BitBucket pull request 210](https://osrf-migration.github.io/ignition-gh-pages/#!/ignitionrobotics/ign-rendering/pull-requests/210)

1. Ogre2: Add more shadow maps
* [Pull request 203](https://bitbucket.org/ignitionrobotics/ign-rendering/pull-requests/203)
* [BitBucket pull request 203](https://osrf-migration.github.io/ignition-gh-pages/#!/ignitionrobotics/ign-rendering/pull-requests/203)

### Ignition Rendering 2.1.2 (2019-09-10)

1. Enable gamma write on color texture in depth camera
* [Pull request 193](https://bitbucket.org/ignitionrobotics/ign-rendering/pull-requests/193)
* [BitBucket pull request 193](https://osrf-migration.github.io/ignition-gh-pages/#!/ignitionrobotics/ign-rendering/pull-requests/193)

### Ignition Rendering 2.1.1 (2019-09-06)

1. Add checks on mouse selection
* [Pull request 191](https://bitbucket.org/ignitionrobotics/ign-rendering/pull-requests/191)
* [BitBucket pull request 191](https://osrf-migration.github.io/ignition-gh-pages/#!/ignitionrobotics/ign-rendering/pull-requests/191)

### Ignition Rendering 2.1.0 (2019-08-27)

1. Support generating point cloud data in DepthCamera
* [Pull request 187](https://bitbucket.org/ignitionrobotics/ign-rendering/pull-requests/187)
* [BitBucket pull request 187](https://osrf-migration.github.io/ignition-gh-pages/#!/ignitionrobotics/ign-rendering/pull-requests/187)

1. Fix GizmoVisual material memory leak
* [Pull request 185](https://bitbucket.org/ignitionrobotics/ign-rendering/pull-requests/185)
* [BitBucket pull request 185](https://osrf-migration.github.io/ignition-gh-pages/#!/ignitionrobotics/ign-rendering/pull-requests/185)

1. Fix PixelFormat FLOAT32 byte and channel count
* [Pull request 186](https://bitbucket.org/ignitionrobotics/ign-rendering/pull-requests/186)
* [BitBucket pull request 186](https://osrf-migration.github.io/ignition-gh-pages/#!/ignitionrobotics/ign-rendering/pull-requests/186)

### Ignition Rendering 2.0.1 (2019-07-16)

1. Clean up camera objects when destroying scene
* [Pull request 174](https://bitbucket.org/ignitionrobotics/ign-rendering/pull-requests/174)
* [Pull request 180](https://bitbucket.org/ignitionrobotics/ign-rendering/pull-requests/180)
* [BitBucket pull request 174](https://osrf-migration.github.io/ignition-gh-pages/#!/ignitionrobotics/ign-rendering/pull-requests/174)
* [BitBucket pull request 180](https://osrf-migration.github.io/ignition-gh-pages/#!/ignitionrobotics/ign-rendering/pull-requests/180)

### Ignition Rendering 2.0.0 (2019-05-20)

1. More ogre2 error messages for debugging mesh loading.
* [Pull request 170](https://bitbucket.org/ignitionrobotics/ign-rendering/pull-requests/170)
* [BitBucket pull request 170](https://osrf-migration.github.io/ignition-gh-pages/#!/ignitionrobotics/ign-rendering/pull-requests/170)

1. Support for ogre 1.11 on windows
* [Pull request 167](https://bitbucket.org/ignitionrobotics/ign-rendering/pull-requests/167)
* [BitBucket pull request 167](https://osrf-migration.github.io/ignition-gh-pages/#!/ignitionrobotics/ign-rendering/pull-requests/167)

1. Fix ogre mouse picking after window resize
* [Pull request 168](https://bitbucket.org/ignitionrobotics/ign-rendering/pull-requests/168)
* [BitBucket pull request 168](https://osrf-migration.github.io/ignition-gh-pages/#!/ignitionrobotics/ign-rendering/pull-requests/168)

1. Ogre2: Support mouse picking for objects with overlay material
* [Pull request 165](https://bitbucket.org/ignitionrobotics/ign-rendering/pull-requests/165)
* [Pull request 166](https://bitbucket.org/ignitionrobotics/ign-rendering/pull-requests/166)
* [BitBucket pull request 165](https://osrf-migration.github.io/ignition-gh-pages/#!/ignitionrobotics/ign-rendering/pull-requests/165)
* [BitBucket pull request 166](https://osrf-migration.github.io/ignition-gh-pages/#!/ignitionrobotics/ign-rendering/pull-requests/166)

1. Add GizmoVisual class
* [Pull request 163](https://bitbucket.org/ignitionrobotics/ign-rendering/pull-requests/163)
* [BitBucket pull request 163](https://osrf-migration.github.io/ignition-gh-pages/#!/ignitionrobotics/ign-rendering/pull-requests/163)

1. Add Transform Controller for translating, rotating, and scaling nodes.
* [Pull request 162](https://bitbucket.org/ignitionrobotics/ign-rendering/pull-requests/162)
* [BitBucket pull request 162](https://osrf-migration.github.io/ignition-gh-pages/#!/ignitionrobotics/ign-rendering/pull-requests/162)

1. Add depth check and depth write properties to Material
* [Pull request 160](https://bitbucket.org/ignitionrobotics/ign-rendering/pull-requests/160)
* [BitBucket pull request 160](https://osrf-migration.github.io/ignition-gh-pages/#!/ignitionrobotics/ign-rendering/pull-requests/160)

1. Move scale functions from Visual to Node class.
* [Pull request 159](https://bitbucket.org/ignitionrobotics/ign-rendering/pull-requests/159)
* [BitBucket pull request 159](https://osrf-migration.github.io/ignition-gh-pages/#!/ignitionrobotics/ign-rendering/pull-requests/159)

1. Add support for Render Passes and implement Gaussian Noise pass
* [Pull request 154](https://bitbucket.org/ignitionrobotics/ign-rendering/pull-requests/154)
* [Pull request 155](https://bitbucket.org/ignitionrobotics/ign-rendering/pull-requests/155)
* [BitBucket pull request 154](https://osrf-migration.github.io/ignition-gh-pages/#!/ignitionrobotics/ign-rendering/pull-requests/154)
* [BitBucket pull request 155](https://osrf-migration.github.io/ignition-gh-pages/#!/ignitionrobotics/ign-rendering/pull-requests/155)

### Ignition Rendering 1.X

1. Ogre2: Fix loading mesh with large index count
* [Pull request 156](https://bitbucket.org/ignitionrobotics/ign-rendering/pull-requests/156)
* [BitBucket pull request 156](https://osrf-migration.github.io/ignition-gh-pages/#!/ignitionrobotics/ign-rendering/pull-requests/156)

1. Move OgreDepthCameraPrivate class to src file so it is not installed.
* [Pull request 150](https://bitbucket.org/ignitionrobotics/ign-rendering/pull-requests/150)
* [BitBucket pull request 150](https://osrf-migration.github.io/ignition-gh-pages/#!/ignitionrobotics/ign-rendering/pull-requests/150)

### Ignition Rendering 1.0.0 (2019-02-28)
18 changes: 9 additions & 9 deletions README.md
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**Maintainer:** ichen [AT] openrobotics [DOT] org

[![Bitbucket open issues](https://img.shields.io/bitbucket/issues-raw/ignitionrobotics/ign-rendering.svg)](https://bitbucket.org/ignitionrobotics/ign-rendering/issues)
[![Bitbucket open pull requests](https://img.shields.io/bitbucket/pr-raw/ignitionrobotics/ign-rendering.svg)](https://bitbucket.org/ignitionrobotics/ign-rendering/pull-requests)
[![GitHub open issues](https://img.shields.io/github/issues-raw/ignitionrobotics/ign-rendering.svg)](https://github.com/ignitionrobotics/ign-rendering/issues)
[![GitHub open pull requests](https://img.shields.io/github/issues-pr-raw/ignitionrobotics/ign-rendering.svg)](https://github.com/ignitionrobotics/ign-rendering/pulls)
[![Discourse topics](https://img.shields.io/discourse/https/community.gazebosim.org/topics.svg)](https://community.gazebosim.org)
[![Hex.pm](https://img.shields.io/hexpm/l/plug.svg)](https://www.apache.org/licenses/LICENSE-2.0)

Expand Down Expand Up @@ -100,7 +100,7 @@ Install dependencies:
g++-8 \
cmake \
pkg-config \
mercurial \
git \
libglew-dev \
libfreeimage-dev \
freeglut3-dev \
Expand All @@ -115,7 +115,7 @@ Install dependencies:
Clone source code

# This checks out the `default` branch. You can append `-b ign-rendering#` (replace # with a number) to checkout a specific version
hg clone http://bitbucket.org/ignitionrobotics/ign-rendering
git clone http://github.com/ignitionrobotics/ign-rendering

#### Version 0 (Legacy version for Ubuntu Xenial 16.04 or above)

Expand All @@ -129,7 +129,7 @@ Install dependencies:
sudo apt install -y \
cmake \
pkg-config \
mercurial \
git \
libglew-dev \
libfreeimage-dev \
freeglut3-dev \
Expand All @@ -141,7 +141,7 @@ Install dependencies:

Clone source code, note you'll need the `ign-rendering0` branch:

hg clone http://bitbucket.org/ignitionrobotics/ign-rendering -b ign-rendering0
git clone http://github.com/ignitionrobotics/ign-rendering -b ign-rendering0


#### Supported Rendering Engines
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# Contributing

Please see
[CONTRIBUTING.md](https://bitbucket.org/ignitionrobotics/ign-gazebo/src/default/CONTRIBUTING.md).
[CONTRIBUTING.md](https://ignitionrobotics.org/docs/all/contributing).

# Code of Conduct

Please see
[CODE_OF_CONDUCT.md](https://bitbucket.org/ignitionrobotics/ign-gazebo/src/default/CODE_OF_CONDUCT.md).
[CODE_OF_CONDUCT.md](https://github.com/ignitionrobotics/ign-gazebo/blob/master/CODE_OF_CONDUCT.md).

# Versioning

This library uses [Semantic Versioning](https://semver.org/). Additionally, this library is part of the [Ignition Robotics project](https://ignitionrobotics.org) which periodically releases a versioned set of compatible and complimentary libraries. See the [Ignition Robotics website](https://ignitionrobotics.org) for version and release information.

# License

This library is licensed under [Apache 2.0](https://www.apache.org/licenses/LICENSE-2.0). See also the [LICENSE](https://bitbucket.org/ignitionrobotics/ign-rendering/src/default/LICENSE) file.
This library is licensed under [Apache 2.0](https://www.apache.org/licenses/LICENSE-2.0). See also the [LICENSE](https://github.com/ignitionrobotics/ign-rendering/blob/master/LICENSE) file.
2 changes: 1 addition & 1 deletion bitbucket-pipelines.yml
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Expand Up @@ -10,7 +10,7 @@ pipelines:
- wget http://packages.osrfoundation.org/gazebo.key -O - | apt-key add -
- apt-get update
- apt-get -y install
cmake pkg-config cppcheck libogre-1.9-dev libogre-2.1-dev libglew-dev libfreeimage-dev doxygen ruby-ronn freeglut3-dev libxmu-dev libxi-dev curl git mercurial g++-8 uuid-dev xvfb
cmake pkg-config cppcheck libogre-1.9-dev libogre-2.1-dev libglew-dev libfreeimage-dev doxygen ruby-ronn freeglut3-dev libxmu-dev libxi-dev curl git g++-8 uuid-dev xvfb
- update-alternatives --install /usr/bin/gcc gcc /usr/bin/gcc-8 800 --slave /usr/bin/g++ g++ /usr/bin/g++-8 --slave /usr/bin/gcov gcov /usr/bin/gcov-8
- gcc -v
- g++ -v
Expand Down

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