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Improve build times by reducing included headers (#299)
Ogre2Includes.hh is a very convenient header but it includes too many Ogre headers, which heavily affects build times. For certain .cc files compilation time was reduced by 1.2 seconds on an i7 7700 @3.60Ghz A full build was of ign-rendering5 went from 1m 57s to 1m 46s (I only touched ogre2, not ogre; a full rebuild of ign-rendering5 includes both). This amounts to an 11 second improvement for a full build meaning a 9.4% reduction (more if we consider ogre1 module is affecting measuring) The solution is to simply include Ogre headers that are needed, instead of relying on Ogre2Includes.hh; and make sure Ogre2Includes.hh is never included in a *.hh file. Signed-off-by: Matias N. Goldberg <[email protected]> Signed-off-by: Ian Chen <[email protected]>
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