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explain TODO
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Signed-off-by: Ian Chen <[email protected]>
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iche033 committed Mar 22, 2023
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7 changes: 5 additions & 2 deletions tutorials/migration_light_api.md
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Expand Up @@ -45,7 +45,9 @@ As an example the `Light::Pose()` is a convienient function for querying the `Po
math::Pose3d pose = _ecm.Component<components::Pose>(lightEntityId)->Data();
```

The functions presented in the sections below exist for convenience and readability.
The functions presented in the sections below exist for convenience and
readability. The items marked as `TODO` means that the equivalent API is not
implemented yet in Gazebo.

### Properties

Expand Down Expand Up @@ -122,7 +124,8 @@ These functions deal with modifying the entity tree, attaching children to new
parents. As mentioned earlier, these APIs in Gazebo classic are provided by the
`gazebo::physics::Light` class. Most of the APIs are inherited from the base
`gazebo::physics::Entity` class in classic. We will only list the relevant ones
here.
here. As seen below, APIs for changing a Light's entity tree structure are
currently not implemented yet.

---

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