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Add test world to test collada_exporter with submeshes
Signed-off-by: Jorge Perez <[email protected]>
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Original file line number | Diff line number | Diff line change |
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@@ -1,46 +1,21 @@ | ||
<?xml version="1.0" ?> | ||
<!-- | ||
Test world downloading two tile files | ||
Test world loading a tile with submeshes | ||
--> | ||
<sdf version="1.6"> | ||
<world name="collada_world_exporter_tiles_test"> | ||
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||
<physics name="1ms" type="ode"> | ||
<max_step_size>0.004</max_step_size> | ||
<real_time_factor>1.0</real_time_factor> | ||
</physics> | ||
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||
<scene> | ||
<ambient>0.1 0.1 0.1 1.0</ambient> | ||
<background>0 0 0 1.0</background> | ||
<grid>false</grid> | ||
<origin_visual>false</origin_visual> | ||
</scene> | ||
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||
<plugin | ||
filename="ignition-gazebo-collada-world-exporter-system" | ||
name="ignition::gazebo::systems::ColladaWorldExporter"> | ||
filename="libignition-gazebo-physics-system.so" | ||
name="ignition::gazebo::systems::Physics"> | ||
</plugin> | ||
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||
<atmosphere type="adiabatic"> | ||
<temperature>288</temperature> | ||
<temperature_gradient>0.2</temperature_gradient> | ||
</atmosphere> | ||
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||
<!-- Tunnel tile--> | ||
<include> | ||
<static>true</static> | ||
<name>tile_1</name> | ||
<pose>22 100 -10 0 -0 -3.14159</pose> | ||
<uri>https://fuel.ignitionrobotics.org/1.0/OpenRobotics/models/Tunnel Tile 6</uri> | ||
</include> | ||
<plugin | ||
filename="ignition-gazebo-collada-world-exporter-system" | ||
name="ignition::gazebo::systems::ColladaWorldExporter"> | ||
</plugin> | ||
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<include> | ||
<static>true</static> | ||
<name>tile_2</name> | ||
<pose>22 111 -10 0 -0 0</pose> | ||
<uri>https://fuel.ignitionrobotics.org/1.0/OpenRobotics/models/Tunnel Tile Blocker</uri> | ||
<uri>model://tunnel_tile_6</uri> | ||
</include> | ||
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</world> | ||
</sdf> |
69 changes: 69 additions & 0 deletions
69
test/worlds/models/tunnel_tile_6/materials/scripts/tunnel_tile.material
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material TunnelTile/Light_Diffuse | ||
{ | ||
technique | ||
{ | ||
pass | ||
{ | ||
texture_unit | ||
{ | ||
texture Light_Albedo.png | ||
} | ||
} | ||
} | ||
} | ||
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||
material TunnelTile/Walls_Diffuse | ||
{ | ||
technique | ||
{ | ||
pass | ||
{ | ||
texture_unit | ||
{ | ||
texture Walls_Albedo.png | ||
} | ||
} | ||
} | ||
} | ||
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||
material TunnelTile/Wood_Diffuse | ||
{ | ||
technique | ||
{ | ||
pass | ||
{ | ||
texture_unit | ||
{ | ||
texture Wood_Albedo.png | ||
} | ||
} | ||
} | ||
} | ||
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||
material TunnelTile/Ground_Diffuse | ||
{ | ||
technique | ||
{ | ||
pass | ||
{ | ||
texture_unit | ||
{ | ||
texture Ground_Albedo.png | ||
} | ||
} | ||
} | ||
} | ||
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||
material TunnelTile/Chainlink_Diffuse | ||
{ | ||
technique | ||
{ | ||
pass | ||
{ | ||
texture_unit | ||
{ | ||
texture Chainlink_Albedo.png | ||
} | ||
} | ||
} | ||
} |
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test/worlds/models/tunnel_tile_6/materials/textures/Chainlink_Albedo.png
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test/worlds/models/tunnel_tile_6/materials/textures/Chainlink_Metalness.png
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test/worlds/models/tunnel_tile_6/materials/textures/Chainlink_Normal.png
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test/worlds/models/tunnel_tile_6/materials/textures/Chainlink_Roughness.png
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test/worlds/models/tunnel_tile_6/materials/textures/Ground_Albedo.png
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test/worlds/models/tunnel_tile_6/materials/textures/Ground_Normal.png
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test/worlds/models/tunnel_tile_6/materials/textures/Ground_Roughness.png
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test/worlds/models/tunnel_tile_6/materials/textures/Light_Emissive.png
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test/worlds/models/tunnel_tile_6/materials/textures/Light_Metalness.png
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test/worlds/models/tunnel_tile_6/materials/textures/Light_Roughness.png
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test/worlds/models/tunnel_tile_6/materials/textures/Walls_Metalness.png
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test/worlds/models/tunnel_tile_6/materials/textures/Walls_Roughness.png
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