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/* | ||
* Copyright (C) 2021 Open Source Robotics Foundation | ||
* | ||
* Licensed under the Apache License, Version 2.0 (the "License"); | ||
* you may not use this file except in compliance with the License. | ||
* You may obtain a copy of the License at | ||
* | ||
* http://www.apache.org/licenses/LICENSE-2.0 | ||
* | ||
* Unless required by applicable law or agreed to in writing, software | ||
* distributed under the License is distributed on an "AS IS" BASIS, | ||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | ||
* See the License for the specific language governing permissions and | ||
* limitations under the License. | ||
* | ||
*/ | ||
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#include "EntityFeatureMap.hh" | ||
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#include <gtest/gtest.h> | ||
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#include <ignition/physics/BoxShape.hh> | ||
#include <ignition/physics/CylinderShape.hh> | ||
#include <ignition/physics/ConstructEmpty.hh> | ||
#include <ignition/physics/Entity.hh> | ||
#include <ignition/physics/ForwardStep.hh> | ||
#include <ignition/physics/Implements.hh> | ||
#include <ignition/physics/Link.hh> | ||
#include <ignition/physics/RemoveEntities.hh> | ||
#include <ignition/physics/config.hh> | ||
#include <ignition/plugin/Loader.hh> | ||
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#include "ignition/gazebo/EntityComponentManager.hh" | ||
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using namespace ignition; | ||
using namespace ignition::gazebo::systems::physics_system; | ||
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struct MinimumFeatureList | ||
: physics::FeatureList<physics::ConstructEmptyWorldFeature, | ||
physics::ConstructEmptyModelFeature, | ||
physics::ConstructEmptyLinkFeature> | ||
{ | ||
}; | ||
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using EnginePtrType = | ||
physics::EnginePtr<physics::FeaturePolicy3d, MinimumFeatureList>; | ||
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class EntityFeatureMapFixture: public ::testing::Test | ||
{ | ||
protected: void SetUp() override | ||
{ | ||
const std::string pluginLib = "libignition-physics-dartsim-plugin.so"; | ||
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common::SystemPaths systemPaths; | ||
systemPaths.AddPluginPaths({IGNITION_PHYSICS_ENGINE_INSTALL_DIR}); | ||
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auto pathToLib = systemPaths.FindSharedLibrary(pluginLib); | ||
ASSERT_FALSE(pathToLib.empty()) | ||
<< "Failed to find plugin [" << pluginLib << "]"; | ||
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// Load engine plugin | ||
ignition::plugin::Loader pluginLoader; | ||
auto plugins = pluginLoader.LoadLib(pathToLib); | ||
ASSERT_FALSE(plugins.empty()) | ||
<< "Unable to load the [" << pathToLib << "] library."; | ||
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auto classNames = pluginLoader.AllPlugins(); | ||
ASSERT_FALSE(classNames.empty()) | ||
<< "No plugins found in library [" << pathToLib << "]."; | ||
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for (const auto &className : classNames) | ||
{ | ||
// Get the first plugin that works | ||
auto plugin = pluginLoader.Instantiate(className); | ||
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ASSERT_TRUE(plugin) << "Class " << className << " not found in library [" | ||
<< pathToLib << "]"; | ||
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this->engine = | ||
ignition::physics::RequestEngine<physics::FeaturePolicy3d, | ||
MinimumFeatureList>::From(plugin); | ||
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ASSERT_NE(nullptr, this->engine); | ||
break; | ||
} | ||
} | ||
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public: EnginePtrType engine; | ||
}; | ||
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TEST_F(EntityFeatureMapFixture, AddCastRemoveEntity) | ||
{ | ||
struct TestOptionalFeatures1 | ||
: physics::FeatureList<physics::LinkFrameSemantics> | ||
{ | ||
}; | ||
using TestOptionalFeatures2 = physics::FeatureList<physics::RemoveEntities>; | ||
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using WorldEntityMap = | ||
EntityFeatureMap3d<physics::World, MinimumFeatureList, | ||
TestOptionalFeatures1, TestOptionalFeatures2>; | ||
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using WorldPtrType = physics::EntityPtr< | ||
physics::World<physics::FeaturePolicy3d, MinimumFeatureList>>; | ||
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// Making these entities different from 1 and 2 ensures that the implicit | ||
// conversion in ign-physics between EntityPtr and std::size_t doesn't cause | ||
// false positive tests | ||
gazebo::Entity gazeboWorld1Entity = 123; | ||
gazebo::Entity gazeboWorld2Entity = 456; | ||
WorldPtrType testWorld1 = this->engine->ConstructEmptyWorld("world1"); | ||
WorldEntityMap testMap; | ||
EXPECT_FALSE(testMap.HasEntity(gazeboWorld1Entity)); | ||
EXPECT_EQ(nullptr, testMap.Get(gazeboWorld1Entity)); | ||
EXPECT_EQ(gazebo::kNullEntity, testMap.Get(testWorld1)); | ||
EXPECT_EQ(0u, testMap.TotalMapEntryCount()); | ||
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testMap.AddEntity(gazeboWorld1Entity, testWorld1); | ||
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// After adding the entity, there should be one entry each in two maps | ||
EXPECT_EQ(2u, testMap.TotalMapEntryCount()); | ||
EXPECT_EQ(testWorld1, testMap.Get(gazeboWorld1Entity)); | ||
EXPECT_EQ(gazeboWorld1Entity, testMap.Get(testWorld1)); | ||
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// Cast to optional feature1 | ||
auto testWorld1Feature1 = | ||
testMap.EntityCast<TestOptionalFeatures1>(gazeboWorld1Entity); | ||
ASSERT_NE(nullptr, testWorld1Feature1); | ||
// After the cast, there should be one more entry in the cache map. | ||
EXPECT_EQ(3u, testMap.TotalMapEntryCount()); | ||
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// Cast to optional feature2 | ||
auto testWorld1Feature2 = | ||
testMap.EntityCast<TestOptionalFeatures2>(gazeboWorld1Entity); | ||
ASSERT_NE(nullptr, testWorld1Feature2); | ||
// After the cast, the number of entries should remain the same because we | ||
// have not added an entity. | ||
EXPECT_EQ(3u, testMap.TotalMapEntryCount()); | ||
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// Add another entity | ||
WorldPtrType testWorld2 = this->engine->ConstructEmptyWorld("world2"); | ||
testMap.AddEntity(gazeboWorld2Entity, testWorld2); | ||
EXPECT_EQ(5u, testMap.TotalMapEntryCount()); | ||
EXPECT_EQ(testWorld2, testMap.Get(gazeboWorld2Entity)); | ||
EXPECT_EQ(gazeboWorld2Entity, testMap.Get(testWorld2)); | ||
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auto testWorld2Feature1 = | ||
testMap.EntityCast<TestOptionalFeatures1>(testWorld2); | ||
ASSERT_NE(nullptr, testWorld2Feature1); | ||
// After the cast, there should be one more entry in the cache map. | ||
EXPECT_EQ(6u, testMap.TotalMapEntryCount()); | ||
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auto testWorld2Feature2 = | ||
testMap.EntityCast<TestOptionalFeatures2>(testWorld2); | ||
ASSERT_NE(nullptr, testWorld2Feature2); | ||
// After the cast, the number of entries should remain the same because we | ||
// have not added an entity. | ||
EXPECT_EQ(6u, testMap.TotalMapEntryCount()); | ||
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// Remove entitites | ||
testMap.Remove(gazeboWorld1Entity); | ||
EXPECT_FALSE(testMap.HasEntity(gazeboWorld1Entity)); | ||
EXPECT_EQ(nullptr, testMap.Get(gazeboWorld1Entity)); | ||
EXPECT_EQ(gazebo::kNullEntity, testMap.Get(testWorld1)); | ||
EXPECT_EQ(3u, testMap.TotalMapEntryCount()); | ||
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testMap.Remove(testWorld2); | ||
EXPECT_FALSE(testMap.HasEntity(gazeboWorld2Entity)); | ||
EXPECT_EQ(nullptr, testMap.Get(gazeboWorld2Entity)); | ||
EXPECT_EQ(gazebo::kNullEntity, testMap.Get(testWorld2)); | ||
EXPECT_EQ(0u, testMap.TotalMapEntryCount()); | ||
} |