Rendering engines are not unloaded or cleaned up when Server
is destroyed
#1410
Labels
bug
Something isn't working
help wanted
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rendering
Involves Ignition Rendering
Environment
Description
Server
(or more specifically,RenderUtil
) is destroyed.Server
is destroyed. Loading the same world in two tests in the same file causes the test to segfault. @marcoag ran into this while working on Modelpropshop gazebo plugin port #1331.Steps to reproduce
Add these two tests to
test/integration/depth_camera.cc
(or any integration test file) and run with--gtest_filter="*Cleanup*"
Output
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