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Better protect this->dataPtr->initialized with renderMutex. #1119
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I know this is merged, but I just noticed this. If I understand correctly, having this mutex lock here could prevent sensors from updating in parallel with physics. This would happen if the
Sensors
system comes before thePhysics
system in the SDFormat file. Here's the sequence of events that could happen:Sensors::PostUpdate
, a new render is triggered that takes a long time to complete. The render thread locksrenderMutex
and starts the render.Sensors::Update
tries to acquirerenderMutex
and blocks because the render is not complete. This also blocksPhysics::Update
from being called because it comes afterSensors::Update
.Can some one verify this?