Prevent creation of spurious <plugin> elements when saving worlds #1192
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🦟 Bug fix
Summary
Spurious
<plugin>
elements were created when saving worlds becausesdf::Element::GetElement
was used to check if a<plugin>
child element exists. However this function always creates a new element if the element does not exist instead of returning anullptr
. The solution is to usesdf::Element::FindElement
instead.Checklist
[ ] Updated documentation (as needed)[ ] Updated migration guide (as needed)codecheck
passed (See contributing)Note to maintainers: Remember to use Squash-Merge