Fix shader params system on macOS #1713
Merged
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🦟 Bug fix
Summary
Loading the
shader_param.sdf
example world file currently crashes on macOS as it tries to compile glsl shaders before the metal shaders. This PR checks the current rendering API and only try to load the correct shader type.to test, launch
shader_param.sdf
world on macOS and it should no longer crashChecklist
codecheck
passed (See contributing)Note to maintainers: Remember to use Squash-Merge and edit the commit message to match the pull request summary while retaining
Signed-off-by
messages.