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Buoyancy #252
Buoyancy #252
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Submarine control Approved-by: Addisu Z. Taddese <[email protected]>
Signed-off-by: Nate Koenig <[email protected]>
Codecov Report
@@ Coverage Diff @@
## ign-gazebo3 #252 +/- ##
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- Coverage 65.71% 64.95% -0.76%
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Files 127 131 +4
Lines 6238 6351 +113
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+ Hits 4099 4125 +26
- Misses 2139 2226 +87
Continue to review full report at Codecov.
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Signed-off-by: Louise Poubel <[email protected]>
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LGTM. I think the only unaddressed comment from the original PR is this one from @azeey :
"It would be good to document the reference frame of the position."
"What language would you recommend? There is no frame attached to this component, so a system can use what ever frame they desire."
"That's true, but I think that would lead to confusion. I would recommend maybe saying that the position is relative to the pose of the entity this component is attached to. If we need to specify it in world frame, we can create a CenterOfVolumeInWorld component like we did for Pose and WorldPose. "
Also, I'd appreciate it if you could also take another look, @azeey .
Signed-off-by: Nate Koenig <[email protected]>
Add position documentation in 9eda1a7 |
Redo of the buoyancy PR. Original is here.
This will resolve issue #159.