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Nkoenig/3 to 4 20210113 #554
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Feature to allow loading of a default set of system plugins from a file. This behavior will trigger when a world sdf file is loaded with no plugins defined. In this case, the simulator will load the plugins from a series of locations including environment variable, the users home folder, and finally in the installation directory. This should allow users to not have to specify the same set of plugins in every world sdf file. Signed-off-by: Michael Carroll <[email protected]> Co-authored-by: Louise Poubel <[email protected]>
* Added missing version namespace Signed-off-by: Nate Koenig <[email protected]> * Fix codecheck Signed-off-by: Nate Koenig <[email protected]> Co-authored-by: Nate Koenig <[email protected]>
Signed-off-by: Nick Lamprianidis <[email protected]>
Signed-off-by: Nate Koenig <[email protected]> Co-authored-by: Nate Koenig <[email protected]>
I'm not seeing the changes from #543 on the diff, not sure what happened |
Codecov Report
@@ Coverage Diff @@
## ign-gazebo4 #554 +/- ##
===============================================
+ Coverage 77.25% 77.30% +0.05%
===============================================
Files 213 213
Lines 11913 11913
===============================================
+ Hits 9203 9209 +6
+ Misses 2710 2704 -6
Continue to review full report at Codecov.
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I'm not sure either. The updates are in place, but I don't know how they got there. See https://github.com/ignitionrobotics/ign-gazebo/blob/ign-gazebo4/tutorials/migration_plugins.md. |
I don't see the updates 🧐 Note that the first change was independently done to that branch. But all others, like |
Signed-off-by: Louise Poubel <[email protected]>
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I redid the merge and force-pushed to this branch and now I can see the diff.
LGTM with happy CI.
Merge 3 to 4.