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3 to 4 #933
3 to 4 #933
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Signed-off-by: Louise Poubel <[email protected]>
Signed-off-by: Franco Cipollone <[email protected]> Co-authored-by: RafiAbdullah <[email protected]> Co-authored-by: Louise Poubel <[email protected]>
Signed-off-by: Ashton Larkin <[email protected]>
Signed-off-by: Marcos Wagner <[email protected]> Signed-off-by: Louise Poubel <[email protected]> Signed-off-by: Franco Cipollone <[email protected]> Co-authored-by: Franco Cipollone <[email protected]> Co-authored-by: Louise Poubel <[email protected]>
Signed-off-by: addy1997 <[email protected]> Signed-off-by: Louise Poubel <[email protected]> Co-authored-by: Jose Luis Rivero <[email protected]> Co-authored-by: Louise Poubel <[email protected]>
Signed-off-by: Nate Koenig <[email protected]> Co-authored-by: Nate Koenig <[email protected]>
Signed-off-by: ahcorde <[email protected]> Removed changes to diff-drive command when backporting to ign-gazebo3 Signed-off-by: Louise Poubel <[email protected]>
Extend test to have two logical cameras observing the same box. Signed-off-by: Jaldert Rombouts <[email protected]>
Signed-off-by: Nate Koenig <[email protected]> Co-authored-by: Nate Koenig <[email protected]>
* Added world exporter Signed-off-by: Gonzalo de Pedro <[email protected]> * Fixed CMake Signed-off-by: Gonzalo de Pedro <[email protected]> * Changes based on review Signed-off-by: Gonzalo de Pedro <[email protected]> * Added example world Signed-off-by: Nate Koenig <[email protected]> * bump required ign-common version Signed-off-by: Louise Poubel <[email protected]> * PR updates Signed-off-by: Nate Koenig <[email protected]> * Update documentation to have simulation self terminate Signed-off-by: Nate Koenig <[email protected]> * Rename world_export to collada_world_exporter Signed-off-by: Nate Koenig <[email protected]> * Finish world exporter renaming Signed-off-by: Nate Koenig <[email protected]> * Revert change Signed-off-by: Nate Koenig <[email protected]> * Added a tutorial Signed-off-by: Nate Koenig <[email protected]> * Update transform Signed-off-by: Nate Koenig <[email protected]> * Added message Signed-off-by: Nate Koenig <[email protected]> * Added a test Signed-off-by: Nate Koenig <[email protected]> * Added more shapes Signed-off-by: Nate Koenig <[email protected]> * Cleanup in two locations Signed-off-by: Nate Koenig <[email protected]> * Fix build Signed-off-by: Nate Koenig <[email protected]> * Apply scale, and fix codecheck Signed-off-by: Nate Koenig <[email protected]> Co-authored-by: Louise Poubel <[email protected]> Co-authored-by: Nate Koenig <[email protected]>
Signed-off-by: Ashton Larkin <[email protected]>
…ts. (#629) Signed-off-by: Martin Pecka <[email protected]>
Signed-off-by: Louise Poubel <[email protected]>
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LGTM when CI is happy
Signed-off-by: Ashton Larkin <[email protected]>
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Codecov Report
@@ Coverage Diff @@
## ign-gazebo4 #933 +/- ##
===============================================
+ Coverage 65.98% 66.26% +0.28%
===============================================
Files 239 240 +1
Lines 17686 17872 +186
===============================================
+ Hits 11670 11843 +173
- Misses 6016 6029 +13
Continue to review full report at Codecov.
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It looks like macOS hasn't picked up on the new GUI release: https://build.osrfoundation.org/job/ignition_gazebo-ci-pr_any-homebrew-amd64/6141/consoleFull#18361520546ea37b8d-a6d4-40ae-8431-d90c018842af However, the bottle has been built (I think): osrf/homebrew-simulation#1541 Is there a way to verify that macOS has picked up the new GUI release? |
Signed-off-by: Ashton Larkin <[email protected]>
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Now that the |
macOS is building now. The INTEGRATION_user_commands test failed again, but it has failed for the past 19 builds, so I don't think it's related to this PR. I'll go ahead and merge this. |
➡️ Forward port
Port
ign-gazebo3
toign-gazebo4
Branch comparison: ign-gazebo4...ign-gazebo3
I had to resolve a few merge conflicts. I believe that we will also need an
ign-gui4
release in order to support #904, which is part of this forward-port.Note to maintainers: Remember to Merge with commit (not squash-merge or rebase)