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An animated number component for React, Vue, and Svelte.
Production-grade Turborepo template for Next.js apps.
Master programming by recreating your favorite technologies from scratch.
One time passcode Input. Accessible & unstyled.
A categorized collection of awesome opensource Unreal Engine 4 and 5 repos
Agnostic terminal GUI library for TypeScript, distributed with a native React renderer
React UI + elegant infrastructure for AI Copilots, AI chatbots, and in-app AI agents. The Agentic last-mile 🪁
Type safe and validated Server Actions in your Next.js project.
🎨 The exhaustive Pattern Matching library for TypeScript, with smart type inference.
📦 This package provides the Simple Icons packaged as a set of React components.
A Compendium Information Guide for UMG and Slate in Unreal Engine.
My understanding of Unreal Engine 5's GameplayAbilitySystem plugin with a simple multiplayer sample project.
Completely reworked and improved C++ version of Advanced Locomotion System V4.
My understanding of Unreal Engine 5's experimental ECS plugin with a small sample project.
A component constraining system inspided by Zelda: TOTK
Collection of libraries to create an input mask which ensures that user types value according to predefined format.
This is the Rust course used by the Android team at Google. It provides you the material to quickly teach Rust.
fabric is an open-source framework for augmenting humans using AI. It provides a modular framework for solving specific problems using a crowdsourced set of AI prompts that can be used anywhere.
A deeply-integrated C++20 coroutine plugin for Unreal Engine 5.
Game Development & Unreal Engine Programming Guide
Open-source multiplayer game made in Unreal Engine 5.4
This repository is designed to help developers learn how to get started with Unreal Engine and C++.
Unreal Engine 5 Guide. Learn to develop games for Windows, Linux, macOS, iOS, Android, Xbox Series X|S, PlayStation 5, Nintendo Switch.
Third-person Action Roguelike made in Unreal Engine C++. Project for Unreal Engine C++ Course & Stanford University
Open-source plugin that helps reuse objects in UE5.5
A quick example of how one can "synchronize" a 3d scene across multiple windows using three.js and localStorage