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[glsl-out] Write constant sized array type for uniform #1768
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resolves #1747
Writing
wgpu
Shadow Example as GLSL failed becauseglsl-out
doesn't allow constant sized array type for uniform.Hi, I'm interested in this project and I believe this PR resolve an issue. But I'm new to this project, sorry if the PR is nonsense.
This PR
glsl-out
to allow constant sized array type for uniform global.wgpu
's shadow example.