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glsl-out: Perform casts in int only math functions #1978
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jimblandy
merged 3 commits into
gfx-rs:master
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JCapucho:glsl-out-int-only-functions
Jun 14, 2022
Merged
glsl-out: Perform casts in int only math functions #1978
jimblandy
merged 3 commits into
gfx-rs:master
from
JCapucho:glsl-out-int-only-functions
Jun 14, 2022
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Can we add a test for this? |
@teoxoy done |
teoxoy
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Jun 13, 2022
teoxoy
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Jun 13, 2022
teoxoy
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Jun 13, 2022
teoxoy
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Jun 13, 2022
Behavior looks good; just a few things that I think would make the code easier to read. |
jimblandy
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Jun 14, 2022
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Just marking this as "changes requested" per @teoxoy's comments, to make it easier to track status.
Some functions like abs only accept signed integers while naga's IR accepts both signed and unsigned integers, this wasn't accounted for in the glsl backend causing it to produce code that wouldn't type check. This commit addresses it by performing casts from uint to int of the function argument and then back from int to uint for the function return.
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Thanks @teoxoy, could you please re-review? |
teoxoy
approved these changes
Jun 14, 2022
Thanks, @jimblandy; not sure what happened there; I didn't mean to review 4 times 😅 |
jimblandy
approved these changes
Jun 14, 2022
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Some functions like abs only accept signed integers while naga's IR
accepts both signed and unsigned integers, this wasn't accounted for in
the glsl backend causing it to produce code that wouldn't type check.
This commit addresses it by performing casts from uint to int of the
function argument and then back from int to uint for the function
return.
closes #1968
Edit: found some problems that need to be fixed firstEdit2: Good to go now