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[glsl-out] textureSize level must be a signed integer. #2397

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Jul 4, 2023

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nical
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@nical nical commented Jul 4, 2023

This fixes shader compilation issues when writing wgsl code like textureDimensions(texture, 0u) with the GLSL backend.
GLSL textureSize spec

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@teoxoy teoxoy left a comment

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LGTM

@teoxoy teoxoy merged commit 7624d6c into gfx-rs:master Jul 4, 2023
@nical nical deleted the glsl-img-size branch July 4, 2023 14:03
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2 participants