Question: Can we create a linear-space views of SRGB textures or SRGB views of linear-space textures? #3030
Labels
area: validation
Issues related to validation, diagnostics, and error handling
type: enhancement
New feature or request
Milestone
I have a pipeline that is SRGB aware, but after a certain point I'd like to treat it as
Rgba8Unorm
, because I composite UI on top, and there's colors there that users set in code, so their eye does the correction already.Tried to achieve this with a texture that is
Rgba8Unorm
, but creating anRgba8UnormSrgb
write view and aRgba8Unorm
read view. Unfortunately, the validator doesn't like it much:Is there a reason this shouldn't be working?
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