Don't depend on validation layers for setting object names #5345
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Connections
Fixes #3913
Description
Before this PR, you needed to use the
VALIDATION
instance flag to get labels set on Vulkan objects properly, because of an oversight in the PR linked in the issue.This changes it so that only the
DEBUG
flag is required againTesting
I tested the water example in renderdoc (in release mode, so no debug_assertions) with
WGPU_DEBUG=1
with and without this PR, and saw that the labels were correctly present after this PR.Checklist
cargo fmt
.cargo clippy
. If applicable, add:--target wasm32-unknown-unknown
N/A--target wasm32-unknown-emscripten
N/Acargo xtask test
to run tests. Same failures as onmain
CHANGELOG.md
. See simple instructions inside file.