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Make context current when dropping glow::Context
to allow for debug callback cleanup
#6114
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Is this a stale comment? You're not avoiding a drop when the context is not current, instead you're forcing it to be current Before dropping.
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This comment is noting the reason to wrap in
ManuallyDrop
before callingunmake_current
on the line below. This prevents theglow::Context
from being dropped if there is some panic between when we callunmake_current
and whengl
is placed into theAdapterContext
(where the drop impl will handle making the context current before droppingglow::Context
).FWIW the comment could probably be clarified.
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Clarification is happening in #6152 where I ran into a few conflicts with this PR. Panics (except inside the drop handler) should still cause
Drop
to be called while unwinding. I'll add a mention that the only skipped case is betweenlet gl
and whenSelf {}
is finally constructed.Fwiw when a debug callback is specified by the user (in this case
wgpu
), it's common to skip messages when panicking:wgpu/wgpu-hal/src/vulkan/instance.rs
Lines 21 to 23 in 5deaef3
Not sure if that can be done in EGL/WGL as well? Otherwise it seems this solution is a litle bit overengineered if it's just about making the context current in
drop()
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Yes, this is why it needs to be wrapped in
ManuallyDrop
in the intermittent time beforeAdapterContext
is constructed since panics would drop theglow::Context
which could lead to UB if it isn't current.Something like this won't help here with the way the
Drop
impl forglow::Context
works, by the time the callback is invoked there is already UB.