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Make Force Loop Bounding Optional #6662
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I know my approval doesn't hold much weight, but this addresses the issue for us.
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Co-authored-by: rudderbucky <[email protected]>
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Again, largely a token approval, but many thanks for pulling this together!
/// may allow shaders to see wider regions of the buffers than expected, | ||
/// making such deferred initialization visible to the application. | ||
pub bounds_checks: bool, | ||
/// |
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Missing first line of docs here
Refactoring of #6520 with a different api.
Depends on #6661, but can be separated if desired.
cc @DJMcNab @jimblandy
Expected Review Experience: Review the last commit.
Checklist
cargo fmt
.taplo format
.cargo clippy
. If applicable, add:--target wasm32-unknown-unknown
--target wasm32-unknown-emscripten
cargo xtask test
to run tests.CHANGELOG.md
. See simple instructions inside file.