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Flesh out Callable functions #979

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merged 3 commits into from
Dec 22, 2024

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lilizoey
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@lilizoey lilizoey added feature Adds functionality to the library c: core Core components labels Dec 17, 2024
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API docs are being generated and will be shortly available at: https://godot-rust.github.io/docs/gdext/pr-979

@lilizoey lilizoey force-pushed the feature/callable-hackathon branch from f06a055 to 3abf4c6 Compare December 17, 2024 21:14
@lilizoey lilizoey force-pushed the feature/callable-hackathon branch from 3abf4c6 to 209e01a Compare December 17, 2024 21:20
@Bromeon Bromeon added the c: engine Godot classes (nodes, resources, ...) label Dec 18, 2024
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Thanks a lot!

The _len functions might be clearer as _count, but I'll anyway plan some work on callables, so can change it as part of that.

@Bromeon Bromeon marked this pull request as ready for review December 22, 2024 21:38
@Bromeon Bromeon added this pull request to the merge queue Dec 22, 2024
@github-merge-queue github-merge-queue bot removed this pull request from the merge queue due to failed status checks Dec 22, 2024
@Bromeon Bromeon enabled auto-merge December 22, 2024 22:41
@Bromeon Bromeon force-pushed the feature/callable-hackathon branch from 40a70fe to 275756e Compare December 22, 2024 22:43
@Bromeon Bromeon added this pull request to the merge queue Dec 22, 2024
Merged via the queue into godot-rust:master with commit fe5a6b2 Dec 22, 2024
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@Bromeon Bromeon mentioned this pull request Jan 7, 2025
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3 participants