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Rename RayShape to SeparationRayShape
Makes it clearer that it's used for special cases when picking a collision shape.
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8 changes: 4 additions & 4 deletions
8
doc/classes/RayShape3D.xml → doc/classes/SeparationRayShape2D.xml
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8 changes: 4 additions & 4 deletions
8
doc/classes/RayShape2D.xml → doc/classes/SeparationRayShape3D.xml
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