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Godot version: 3.0.2
Looks like it was fixed once for 2.1 but lost in the rewrite: #7671
It would also be nice to be able to set the "Load as placeholder" state for multiple selected nodes.
Steps to reproduce:
The text was updated successfully, but these errors were encountered:
I can reproduce this in Godot 3.2.2beta4.
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Godot version: 3.0.2
Looks like it was fixed once for 2.1 but lost in the rewrite:
#7671
It would also be nice to be able to set the "Load as placeholder" state for multiple selected nodes.
Steps to reproduce:
The text was updated successfully, but these errors were encountered: