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"Load as placeholder" state not copied on duplication #18431

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yscik opened this issue Apr 25, 2018 · 1 comment · Fixed by #56831
Closed

"Load as placeholder" state not copied on duplication #18431

yscik opened this issue Apr 25, 2018 · 1 comment · Fixed by #56831

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@yscik
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yscik commented Apr 25, 2018

Godot version: 3.0.2

Looks like it was fixed once for 2.1 but lost in the rewrite:
#7671

It would also be nice to be able to set the "Load as placeholder" state for multiple selected nodes.

Steps to reproduce:

  • Check "Load as placeholder" on a node in the scene tree
  • Duplicate it with Ctrl+D
@Calinou
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Calinou commented Jun 7, 2020

I can reproduce this in Godot 3.2.2beta4.

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3 participants