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Texture filter not affecting TextureRegion editor #54502

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floppyhammer opened this issue Nov 2, 2021 · 1 comment
Closed

Texture filter not affecting TextureRegion editor #54502

floppyhammer opened this issue Nov 2, 2021 · 1 comment

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@floppyhammer
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Godot version

v4.0.dev.custom_build [455e027]

System information

Windows 11, Vulkan Clustered

Issue description

Texture in the TextureRegion editor is still blurred, which makes it hard to operate on pixel art pictures.

image

Steps to reproduce

Create a Sprite2D and drag a pixel art picture into it, enable region and edit it.

Minimal reproduction project

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@akien-mga
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Seems fixed in 4.0 RC 1.

image

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5 participants