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v4.0.dev.custom_build [455e027]
Windows 11, Vulkan Clustered
Texture in the TextureRegion editor is still blurred, which makes it hard to operate on pixel art pictures.
Create a Sprite2D and drag a pixel art picture into it, enable region and edit it.
No response
The text was updated successfully, but these errors were encountered:
Seems fixed in 4.0 RC 1.
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Successfully merging a pull request may close this issue.
Godot version
v4.0.dev.custom_build [455e027]
System information
Windows 11, Vulkan Clustered
Issue description
Texture in the TextureRegion editor is still blurred, which makes it hard to operate on pixel art pictures.
Steps to reproduce
Create a Sprite2D and drag a pixel art picture into it, enable region and edit it.
Minimal reproduction project
No response
The text was updated successfully, but these errors were encountered: