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Group Selected Nodes does not function properly when child to a Viewport #72818

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Bob1011941 opened this issue Feb 7, 2023 · 1 comment
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@Bob1011941
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Godot version

v3.5.1.stable.official [6fed1ff]

System information

Windows 10, GLES3, Nvidia 3060 (31.0.15.2698)

Issue description

Group Selected Nodes does not function properly when child to a Viewport.

2023-02-06.19-38-15.mp4

Steps to reproduce

New project.
Add node Viewport.
Add node StaticBody.
Add node MeshInstance.
Ensure StaticBody is child of Viewport.
Ensure MeshInstance is child of StaticBody.
The Group Selected Nodes button will not function properly.

Minimal reproduction project

N/A

@kitbdev
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kitbdev commented Dec 2, 2024

This also applies to the lock button as well.

But as this has the 3.x milestone, not a duplicate.

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