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Option Popup not visible under certain project settings #95096

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eimfach opened this issue Aug 3, 2024 · 1 comment
Open

Option Popup not visible under certain project settings #95096

eimfach opened this issue Aug 3, 2024 · 1 comment

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@eimfach
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eimfach commented Aug 3, 2024

Tested versions

Reproducible in 4.3-rc2 and 4.2.2

System information

Godot v4.3.rc2 - Windows 10.0.19045 - Vulkan (Forward+) - dedicated AMD Radeon RX 6600 XT (Advanced Micro Devices, Inc.; 31.0.24026.1002) - Intel(R) Core(TM) i5-6600K CPU @ 3.50GHz (4 Threads)

Issue description

The Popup of the Option button did not show up / is rendered off screen.

Steps to reproduce

First set these display settings in project settings:
window/size/always_on_top=true
window/subwindows/embed_subwindows=false

Then create a scene with a OptionButton, set items in it. Now run the scene, and the Popup does not show up after clicking the Option Button. In 4.3 the Popup gets a position of 4000px+ on my device also (offscreen). Seems like the Popup should be rendered also always on top.

-> If you set window/size/always_on_top=false the Popup shows up as expected.

Minimal reproduction project (MRP)

Option-Click-Bug-4.3-rc2.zip
Option-Click-Bug-4.2.zip

@IsaqueS
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IsaqueS commented Aug 29, 2024

I had this issue to!

If I hadn't found this issue I wouldn't know what to change, so thanks :)

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