AudioStreamInteractive transition fade_beats
is an integer while being handled as float everywhere
#99172
Labels
fade_beats
is an integer while being handled as float everywhere
#99172
Tested versions
System information
Godot v4.4.dev (277cb68) - Arch Linux #1 ZEN SMP PREEMPT_DYNAMIC Fri, 01 Nov 2024 03:30:35 +0000 on Wayland - X11 display driver, Multi-window, 2 monitors - Vulkan (Forward+) - dedicated Intel(R) Arc(tm) A770 Graphics (DG2) - Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz (16 threads)
Issue description
fade_beats
is stored asint
internally hereadd_transition
and the editor plugin it's handled asfloat
.Steps to reproduce
AudioStreamInteractive
and try to add a transition with e.g. 1.5 beats of transition time. The 1.5 get truncated to 1. You notice when reopening the transition dialog.Minimal reproduction project (MRP)
N/A
The text was updated successfully, but these errors were encountered: