Add missing base class call in JoltArea3D::post_step
#101727
Closed
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Fixes #101695.
We need to call the non-empty base class implementation of
JoltShapedObject3D::post_step
fromJoltArea3D::post_step
, otherwise we never clearJoltShapedObject3D::previous_jolt_shape
after modifying theArea3D
shape(s), which causes the forced exit + enter events to be queued up inJoltContactListener3D::_flush_area_shifts
every single physics step, as opposed to just once.