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Improvements to AnimationNodeStateMachine #24402

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26 changes: 0 additions & 26 deletions doc/classes/AnimationNodeStateMachine.xml
Original file line number Diff line number Diff line change
Expand Up @@ -39,12 +39,6 @@
Adds a transition between the given nodes.
</description>
</method>
<method name="get_end_node" qualifiers="const">
<return type="String" />
<description>
Returns the graph's end node.
</description>
</method>
<method name="get_graph_offset" qualifiers="const">
<return type="Vector2" />
<description>
Expand Down Expand Up @@ -72,12 +66,6 @@
Returns the given node's coordinates. Used for display in the editor.
</description>
</method>
<method name="get_start_node" qualifiers="const">
<return type="String" />
<description>
Returns the graph's end node.
</description>
</method>
<method name="get_transition" qualifiers="const">
<return type="AnimationNodeStateMachineTransition" />
<argument index="0" name="idx" type="int" />
Expand Down Expand Up @@ -157,13 +145,6 @@
<description>
</description>
</method>
<method name="set_end_node">
<return type="void" />
<argument index="0" name="name" type="StringName" />
<description>
Sets the given node as the graph end point.
</description>
</method>
<method name="set_graph_offset">
<return type="void" />
<argument index="0" name="offset" type="Vector2" />
Expand All @@ -179,12 +160,5 @@
Sets the node's coordinates. Used for display in the editor.
</description>
</method>
<method name="set_start_node">
<return type="void" />
<argument index="0" name="name" type="StringName" />
<description>
Sets the given node as the graph start point.
</description>
</method>
</methods>
</class>
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