Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Add 'get_previous_tab()' to 'Tabs' #41890

Merged
merged 1 commit into from
Sep 10, 2020

Conversation

YeldhamDev
Copy link
Member

I want to tackle #4512, but first, I need to make Tabs have the same functionalities as the current TabContainer implementation. It seems that this method was the only thing missing.

@YeldhamDev YeldhamDev added enhancement cherrypick:3.x Considered for cherry-picking into a future 3.x release topic:gui labels Sep 8, 2020
@YeldhamDev YeldhamDev added this to the 4.0 milestone Sep 8, 2020
@YeldhamDev YeldhamDev requested a review from a team as a code owner September 8, 2020 20:42
@akien-mga akien-mga merged commit 1d70912 into godotengine:master Sep 10, 2020
@akien-mga
Copy link
Member

Thanks!

@YeldhamDev YeldhamDev deleted the tabs_previous branch September 10, 2020 13:30
@akien-mga
Copy link
Member

Cherry-picked for 3.2.4.

@akien-mga akien-mga removed the cherrypick:3.x Considered for cherry-picking into a future 3.x release label Sep 24, 2020
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

Successfully merging this pull request may close these issues.

2 participants