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Non-compatibility-breaking backport of #46191
The PR just adds 2 new pause modes:
PAUSE_MODE_STOP_ALWAYS
-> same asPROCESS_MODE_DISABLED
in 4.0PAUSE_MODE_PROCESS_PAUSED
-> same asPROCESS_MODE_WHEN_PAUSED
in 4.0Everything else is the same.
I tested with AnimationPlayer and the new pause modes work as expected, even when inherited.