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Disable plugin for conversion of foreign Sprite2D to different types #63253

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SaracenOne
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Disables conversion of foreign Sprite2D nodes to different types since the result will not be properly saved.

@SaracenOne SaracenOne force-pushed the disable_sprite_conversion_on_foreign_nodes branch from f3719b5 to bd0819d Compare July 21, 2022 14:04
@akien-mga akien-mga merged commit 660828e into godotengine:master Aug 8, 2022
@akien-mga
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Thanks!

@fire fire deleted the disable_sprite_conversion_on_foreign_nodes branch September 16, 2022 20:57
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4 participants