EditorProperty
Copy value also to the clipboard
#71275
Open
+3
−1
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"Copy Value" of property in the inspector was copying the value only within the context of the inspector, nothing was copied to the clipboard. See #66689 (comment). Now
value.get_construct_string()
is set to the clipboard.0
instead ofPROCESS_MODE_INHERIT
.Resource("res://icon.svg")
,Object(ShaderMaterial,"resource_local_to_scene":false,"resource_name":"","shader":null,"script":null)
Not sure if Resources should be handled somehow differently or if it's fine as is.