Fix a few cases where surface format is still 32 bits #83169
Merged
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May help: #82890
While debugging #82890 I noticed that some of the importers set surfaces in the mesh and then read back using "mesh_get_format" which returns the Surface.format, not SurfaceData.format. When converting to Surface.format, we are losing the upper bits which contain the version. Which leads to the mesh version getting lost.
I'm not sure that it will fix #82890, but it is a necessary change.