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[release-branch.go1.20] runtime: use 1-byte load for address checking…
… in racecallatomic In racecallatomic, we do a load before calling into TSAN, so if the address is invalid we fault on the Go stack. We currently use a 8-byte load instruction, regardless of the data size that the atomic operation is performed on. So if, say, we are doing a LoadUint32 at an address that is the last 4 bytes of a memory mapping, we may fault unexpectedly. Do a 1-byte load instead. (Ideally we should do a load with the right size, so we fault correctly if we're given an unaligned address for a wide load across a page boundary. Leave that for another CL.) Fix AMD64, ARM64, and PPC64. The code already uses 1-byte load on S390X. Fixes #60845. Updates #60825. Change-Id: I3dee93eb08ba180c85e86a9d2e71b5b520e8dcf0 Reviewed-on: https://go-review.googlesource.com/c/go/+/503937 Run-TryBot: Cherry Mui <[email protected]> TryBot-Result: Gopher Robot <[email protected]> Reviewed-by: Than McIntosh <[email protected]> Reviewed-by: David Chase <[email protected]> (cherry picked from commit 1a7709d) Reviewed-on: https://go-review.googlesource.com/c/go/+/503976 Auto-Submit: Dmitri Shuralyov <[email protected]> Reviewed-by: Austin Clements <[email protected]>
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