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This is a pixel accurate implementation of picking. Picking queries can be created on view, and upon completion a user provided callback is called with the Entity of the renderable at the queried coordinates in the viewport. Picking queries typically have 1 or 2 frame of latency and may impact performance on some drivers. It is mostly intended for use by editors, or when latency is not a major concern. This api should not be used for dragging/moving objects, it is intended for initial picking only. Picking is implemented in the structure pass.
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