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Create data transmitting class for fgviewer (#8332)
* Introduce FrameGraphInfo class * Move the assignment into pimpl * Make ctors explicit * Add ctors to fg info structs * Revert the macro change to align with existing * Address the comments * Remove pimpl and move func def to .cc * Fix * Address the comment
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/* | ||
* Copyright (C) 2024 The Android Open Source Project | ||
* | ||
* Licensed under the Apache License, Version 2.0 (the "License"); | ||
* you may not use this file except in compliance with the License. | ||
* You may obtain a copy of the License at | ||
* | ||
* http://www.apache.org/licenses/LICENSE-2.0 | ||
* | ||
* Unless required by applicable law or agreed to in writing, software | ||
* distributed under the License is distributed on an "AS IS" BASIS, | ||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | ||
* See the License for the specific language governing permissions and | ||
* limitations under the License. | ||
*/ | ||
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#ifndef FGVIEWER_FRAMEGRAPHINFO_H | ||
#define FGVIEWER_FRAMEGRAPHINFO_H | ||
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#include <utils/CString.h> | ||
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#include <cstdint> | ||
#include <vector> | ||
#include <unordered_map> | ||
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namespace filament::fgviewer { | ||
using ResourceId = uint32_t; | ||
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class FrameGraphInfo { | ||
public: | ||
explicit FrameGraphInfo(utils::CString viewName); | ||
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~FrameGraphInfo(); | ||
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FrameGraphInfo(FrameGraphInfo &&rhs) noexcept; | ||
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FrameGraphInfo(FrameGraphInfo const &) = delete; | ||
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struct Pass { | ||
Pass(utils::CString name, std::vector<ResourceId> reads, | ||
std::vector<ResourceId> writes); | ||
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utils::CString name; | ||
std::vector<ResourceId> reads; | ||
std::vector<ResourceId> writes; | ||
}; | ||
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struct Resource { | ||
struct Property { | ||
utils::CString name; | ||
utils::CString value; | ||
}; | ||
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Resource(ResourceId id, utils::CString name, | ||
std::vector<Property> properties); | ||
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ResourceId id; | ||
utils::CString name; | ||
// We use a vector of Property here to store the resource properties, | ||
// so different kinds of resources could choose different types of | ||
// properties to record. | ||
// ex. | ||
// Texture2D --> { {"name","XXX"}, {"sizeX", "1024"}, {"sizeY", "768"} } | ||
// Buffer1D --> { {"name", "XXX"}, {"size", "512"} } | ||
std::vector<Property> properties; | ||
}; | ||
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void setResources(std::unordered_map<ResourceId, Resource> resources); | ||
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// The incoming passes should be sorted by the execution order. | ||
void setPasses(std::vector<Pass> sortedPasses); | ||
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private: | ||
utils::CString viewName; | ||
// The order of the passes in the vector indicates the execution | ||
// order of the passes. | ||
std::vector<Pass> passes; | ||
std::unordered_map<ResourceId, Resource> resources; | ||
}; | ||
} // namespace filament::fgviewer | ||
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#endif //FGVIEWER_FRAMEGRAPHINFO_H |
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/* | ||
* Copyright (C) 2024 The Android Open Source Project | ||
* | ||
* Licensed under the Apache License, Version 2.0 (the "License"); | ||
* you may not use this file except in compliance with the License. | ||
* You may obtain a copy of the License at | ||
* | ||
* http://www.apache.org/licenses/LICENSE-2.0 | ||
* | ||
* Unless required by applicable law or agreed to in writing, software | ||
* distributed under the License is distributed on an "AS IS" BASIS, | ||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | ||
* See the License for the specific language governing permissions and | ||
* limitations under the License. | ||
*/ | ||
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#include <fgviewer/FrameGraphInfo.h> | ||
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namespace filament::fgviewer { | ||
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FrameGraphInfo::FrameGraphInfo(utils::CString viewName): | ||
viewName(std::move(viewName)), passes({}), resources({}) {} | ||
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FrameGraphInfo::~FrameGraphInfo() = default; | ||
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FrameGraphInfo::FrameGraphInfo(FrameGraphInfo&& rhs) noexcept = default; | ||
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FrameGraphInfo::Pass::Pass(utils::CString name, std::vector<ResourceId> reads, | ||
std::vector<ResourceId> writes): name(std::move(name)), | ||
reads(std::move(reads)), | ||
writes(std::move(writes)) {} | ||
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FrameGraphInfo::Resource::Resource(ResourceId id, utils::CString name, | ||
std::vector<Property> properties): id(id), | ||
name(std::move(name)), properties(std::move(properties)) {} | ||
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void FrameGraphInfo::setResources( | ||
std::unordered_map<ResourceId, Resource> resources) { | ||
this->resources = std::move(resources); | ||
} | ||
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void FrameGraphInfo::setPasses(std::vector<Pass> sortedPasses) { | ||
passes = std::move(sortedPasses); | ||
} | ||
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} // namespace filament::fgviewer |