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Skatepark3D

A 3D skatepark viewer written in C++ and OpenGL.

How to use it

  1. Build & run the application.
  2. Enter the location of the XML file describing a skatepark. Some samples can be found in the folder parks.

Controls:

  • Arrows: rotate view
  • X, Y: zoom in, zoom out
  • Esc: exit
  • Q, E: lift view up/down
  • F: toggle fullscreen
  • G: toggle wireframe mode
  • H: toggle grid
  • S: take a screenshot
  • Esc: exit

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3D skatepark viewer written in C++ and OpenGL

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