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Clone of https://github.com/halide/Halide/pull/5545 for testing #5550
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OpenGL relies on the correct order of kernel args, so we can only sort the args on non-OpenGL target.
See also this commit: #5297
OpenGL runtime will use raw type pointer to retrieve the uniform value in kernel args, so we have to use C-style type definition instead of GLSL-style. See also #4702
GL 2.x does not support uint/uvec and only a subset of builtin functions support int/ivec arguments. Besides, GLES does not define round of integer division.
VAO (vertex array object) must be bind before vertex attribute array is enabled or disabled.
Bypass integer division temporarily since the latest version is far more complicated to list.
This would have ideally been caught by our clang-tidy check. |
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