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Add mkStdGen64. #155

Merged
merged 2 commits into from
Nov 27, 2023
Merged

Add mkStdGen64. #155

merged 2 commits into from
Nov 27, 2023

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lehins
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@lehins lehins commented Nov 26, 2023

Fixes #141

@lehins lehins merged commit fdcc5d2 into master Nov 27, 2023
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netbsd-srcmastr pushed a commit to NetBSD/pkgsrc that referenced this pull request Jan 29, 2025
# 1.3.0

* Improve floating point value generation and avoid degenerate cases: [#172](haskell/random#172)
* Add `Uniform` instance for `Maybe` and `Either`: [#167](haskell/random#167)
* Add `Seed`, `SeedGen`, `seedSize`, `seedSizeProxy`, `mkSeed` and `unSeed`:
  [#162](haskell/random#162)
* Add `mkSeedFromByteString`, `unSeedToByteString`, `withSeed`, `withSeedM`, `withSeedFile`,
  `seedGenTypeName`, `nonEmptyToSeed`, `nonEmptyFromSeed`, `withSeedM`, `withSeedMutableGen` and `withSeedMutableGen_`
* Add `SplitGen` and `splitGen`: [#160](haskell/random#160)
* Add `unifromShuffleList` and `unifromShuffleListM`: [#140](haskell/random#140)
* Add `uniformWordR`: [#140](haskell/random#140)
* Add `mkStdGen64`: [#155](haskell/random#155)
* Add `uniformListRM`, `uniformList`, `uniformListR`, `uniforms` and `uniformRs`:
  [#154](haskell/random#154)
* Add compatibility with recently added `ByteArray` to `base`:
  [#153](haskell/random#153)
  * Switch to using `ByteArray` for type class implementation instead of
    `ShortByteString`
  * Add `unsafeUniformFillMutableByteArray` to `RandomGen` and a helper function
    `defaultUnsafeUniformFillMutableByteArray` that makes implementation
    for most instances easier.
  * Add `uniformByteArray`, `uniformByteString` and `uniformFillMutableByteArray`
  * Deprecate `genByteString` in favor of `uniformByteString`
  * Add `uniformByteArrayM` to `StatefulGen`
  * Add `uniformByteStringM` and `uniformShortByteStringM`
  * Deprecate `System.Random.Stateful.uniformShortByteString` in favor of `uniformShortByteStringM` for
    consistent naming and a future plan of removing it from `StatefulGen`
    type class
  * Add a pure `System.Random.uniformShortByteString` generating function.
  * Deprecate `genShortByteString` in favor of `System.Random.uniformShortByteString`
  * Expose a helper function `fillByteArrayST`, that can be used for
    defining implementation for `uniformByteArrayM`
  * Deprecate `genShortByteStringST` and `genShortByteStringIO` in favor of `fillByteArrayST`
* Improve `FrozenGen` interface: [#149](haskell/random#149)
  * Move `thawGen` from `FreezeGen` into the new `ThawGen` type class. Fixes an issue with
    an unlawful instance of `StateGen` for `FreezeGen`.
  * Add `modifyGen` and `overwriteGen` to the `FrozenGen` type class
  * Switch `splitGenM` to use `SplitGen` and `FrozenGen` instead of deprecated `RandomGenM`
  * Add `splitMutableGenM`
  * Switch `randomM` and `randomRM` to use `FrozenGen` instead of `RandomGenM`
  * Deprecate `RandomGenM` in favor of a more powerful `FrozenGen`
* Add `isInRangeOrd` and `isInRangeEnum` that can be used for implementing `isInRange`:
  [#148](haskell/random#148)
* Add `isInRange` to `UniformRange`: [#78](haskell/random#78)
* Add default implementation for `uniformRM` using `Generics`:
  [#92](haskell/random#92)
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mkStdGen should take a Word64 instead of an Int
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