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js-procgen-world

This was my first attempt at creating a procedural generated world. Using Phasder 2/CE

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Running

The files just need to be served on any web server. Personally I use http-server for this

npm install http-server -g
cd ./path/to/project
http-server

Will get you up and running real quick. You can refresh the page to gen new worlds, player spawns at a random place and I don't think there's any collision checking so you can easily spawn in the middle of a forest

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